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August 12th, 2021, 14:37 #381
losing the value of links if not used
I recently noticed one thing that gets on my nerves. Playing a game last night Pathfinder 2E unity these was a feat listing that simply referred to pg 244 for complete information. No big deal right? Well Fantasy Grounds is a program why were here. thats supposed to supply you with the information without having to dig for it. Its why we are here right?
Page 244? Of what rulebook? AND the reference manuals never have pages because of the way they are generated. So I had to go find the book, because my PDF is on a cloud drive I couldn't log into quickly.
All I am asking is for the classic fantasy grounds standards where we have a link to the information instead of having to look for it when least expected. This is why we have calculators....same reasoning fantasy grounds!
MODERATOR: Moving to PF2E bug report thread.Last edited by Moon Wizard; August 12th, 2021 at 15:00.
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August 12th, 2021, 15:09 #382
Hey Killgore. I can certainly understand your frustration! What product(s) are you specifically running into the issue with? It's a bit tricky to add direct links from one book to another or even within the same book, when there's possibilities that those links can change with changes to the product, but I know that with anything I work on, I am more than willing to revisit what serves the end-user best and what can be accomplished to facilitate those needs.
Specific examples of where your running into problem spots will help zero in on where improvements can be made.
Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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August 12th, 2021, 15:26 #383
I would never have listed a pg number. Ever. Even if Paizo has it like that we always put a link so that players got the info right there if they needed to delve deeper. I was playing in a game and I dont remember exactly what ability it was but it might have just said, "read the core rulebook for the information". Didnt even tell me what book. Just a page number 244.
Last edited by KILLGORE; August 12th, 2021 at 15:30.
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August 12th, 2021, 15:32 #384
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August 12th, 2021, 18:38 #385FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 13th, 2021, 10:50 #386
We had another issue in our Abomination Vaults campaign yesterday:
We fought the ghost on the second underground level (somewhere in the east, south of the altar room) and the ghost's resistances and immunities were not put in correctly.
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August 13th, 2021, 15:03 #387Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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August 13th, 2021, 16:32 #388
My GM said it's the ghost in area C36. Scriptorium, from the first AV book Ruins of Gauntlight.
One thing I should maybe add is that we started the campaign in May, so maybe if there were any changes since then, it's possible they might not have made it into the adventure setup? I'm not quite sure how it works when things in an official module are updated.Last edited by Montis; August 13th, 2021 at 16:34.
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August 13th, 2021, 16:53 #389
Ah ha! That dastardly Chandriu Invisar! We'll see if we can't get him under control so that he can properly try to kill you and anyone who comes along thereafter

Thanks for the info!Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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August 19th, 2021, 02:19 #390
Fist of the Ruby Phoenix, Despair on Danger Island, Temple or Irori
The south part of room A4 has a section of wall (separate from the other walls) that is missing LOS blocking.
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