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  1. #321
    I just made those changes to Automatic Sneak Attack and Automatic Flanking and Range and the changes do seem to work although my testing was quite limited. I messaged Kent on Discord, linking that original message from JP to see if he would be interested in updating his code to reflect this.
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  2. #322
    GKEnialb's Avatar
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    Awesome. Thanks for checking that out and letting him know.

  3. #323
    Quote Originally Posted by daggerfortysix View Post
    I just made those changes to Automatic Sneak Attack and Automatic Flanking and Range and the changes do seem to work although my testing was quite limited. I messaged Kent on Discord, linking that original message from JP to see if he would be interested in updating his code to reflect this.
    could you link here where I can find the mentioned changes, please?

    Thanks a lot!

  4. #324
    https://www.fantasygrounds.com/forum...l=1#post611727

    It the link fails you, it is literally the message right before mine.
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  5. #325
    Here is a patch extension for Pack Tactics/Flanking and Range/Sneak Attack to work with Token Height. If anyone wants to improve on this, be my guest and run with it.
    Attached Files Attached Files

  6. #326
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    Quote Originally Posted by rhagelstrom View Post
    Here is a patch extension for Pack Tactics/Flanking and Range/Sneak Attack to work with Token Height. If anyone wants to improve on this, be my guest and run with it.
    I tested this, it works.

    This is another ext you have to load that patches them to work. No need to edit all that other stuff above. So use the lasted download of each EXT, plus this one called KentHeight.ext.

    This makes all the ranged checks (ranged in melee works correctly, ranged check on weapons being DIS if too far), Pact Tactics working correctly, Auto Sneak working correctly. Flanking working correctly. Rakish Audacity works also.

  7. #327
    This is excellent, thank you Rhagelstrom!! I also appreciate how you titled the extension to fit in as a Feature.
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  8. #328
    What's going on in token_height_indication.lua:202?
    It appears to be getting a token from a CT node for no reason and there is a handler associated with it.
    Last edited by bmos; July 19th, 2021 at 21:42.

  9. #329
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    Quote Originally Posted by bmos View Post
    What's going on in token_height_indication.lua:202?
    It appears to be getting a token from a CT node for no reason and there is a handler associated with it.
    I'm not getting this error.

    @rhagelstrom

    Wow this is so awesome everything just works now. So excited to use these things without having to remember all the ways it doesn't work to fix it. Loving this.

  10. #330
    Quote Originally Posted by MrDDT View Post
    I'm not getting this error.

    @rhagelstrom

    Wow this is so awesome everything just works now. So excited to use these things without having to remember all the ways it doesn't work to fix it. Loving this.
    Not an error, just a question about what that code is for.

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