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June 15th, 2021, 23:59 #91
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June 16th, 2021, 00:03 #92
- Join Date
- Apr 2020
- Posts
- 240
They are talking about any new content that gets released, like Into the Feywild for instance, would not be looked at being released for Classic. Anything that is in place right now, they wouldn't go out of their way to disable (why would they remove a revenue stream for work they have already performed), so should still be purchasable and work with FGC. The nice part, though, is all of that content has been setup to work with FGU so you're future proofed to some degree.
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June 16th, 2021, 00:04 #93
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June 16th, 2021, 00:12 #94
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June 16th, 2021, 00:17 #95
- Join Date
- Dec 2020
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- 115
I would think you're correct here, that's what seems logical to me, it's just the specific wording "You won't be able to buy new modules for FGC after this date" that has me questioning. Not "no new modules will be added," but that you won't be able to BUY (and new in this context could mean "new to me").
Again, I think you're probably correct, I just wanted to make sure.
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June 16th, 2021, 00:22 #96
Anything that is currently released and running on classic will still continue to work. If you purchase something already released, that currently works for classic it will work even if you purchase after the cutoff date.
If you purchase a new release that was made after the cutoff date, that product will not work in classic.
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June 16th, 2021, 00:58 #97
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June 16th, 2021, 09:03 #98
All the stuff that works in Classic will continue to, but new products won't be made compatible with Classic after the 24th. So only stuff made before the 24th will still support Classic and Unity.
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June 16th, 2021, 10:41 #99
- Join Date
- May 2020
- Location
- WA (Western Australia)
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Not really true IMO,
I have been working on some conversions over the last few months using FGC and will finish their development in it. By the time i submit them and they are reviewed, it might take months before they show up in the FG shop. I don t see why they would not work with FGC by then unless James purposely reconvert them for FGU of course.
However if i decide to make some updates of any of the module i already converted in the shop with FGU then they might not work for FGC anymore...
Can someone confirm any of this?
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June 16th, 2021, 10:56 #100
There will be nothing new for FGC released by SmiteWorks after June 24th - be it new functionality to existing products or completely new products. This has been re-iterated throughout this thread and was also mentioned in the Developer Newsletter on June 4th (which I assume you receive).
If you have any concerns or issues then I suggest you raise them with your usual SmiteWorks contact - I assume James.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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