Thread: MoreCore Ruleset
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April 20th, 2021, 19:12 #2891
Hi Arrix we probably need a /exalteddmgx roll too at some point...
I think on the recharge thing I should probably add support for "half" and "full" too.
If recharge proves to be useful I will probably have to look at a way to trigger it to run on all Rolls, either per character or maybe via the Rest feature...
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April 20th, 2021, 22:34 #2892
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- Oct 2018
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- 31
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April 22nd, 2021, 01:00 #2893
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- Mar 2020
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I feel like I'm missing something with how to add rolls to the MoreCore character sheet tab. Tutorial video 4 implies I should be able to do it in FG, without editing XML, but I don't seem to be able to (in the video the editing windows just pop up with no explanation). I can change the name of the default 6 boxes (Attributes, Feats, etc.), and I can add blank items in the boxes, but no amount of clicking or right clicking lets me modify the items. Do I need to edit the XML? Do I need to choose a ruleset?
Edit: Found it, you need to add roll types to the "rolls" list. That wasn't very clear.
I also think it would be helpful to name which xml or lua file is actually being edited in the videos; I can find the one eventually, but it's a pain to find them if they're not explicitly named.Last edited by Felderburg; April 22nd, 2021 at 01:24.
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April 22nd, 2021, 01:48 #2894
Hi Felderburg,
Thanks for the feedback. Are you trying to write an extension or just start playing?
If you are writing an extension to customise the look/feel/behaviour then use the tutorials, otherwise add rolls and configure them.
Try and download some example character sheets or watch this video to give you a better understanding of how to setup Rolls within MoreCore https://www.youtube.com/watch?v=u7UENAvECO8
Yes not including the filenames was an oversight, they were meant to be displayed at the top of the screen in notepad.
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April 22nd, 2021, 01:56 #2895
Ive also replied on your Youtube comments too.
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April 24th, 2021, 18:32 #2896
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- Mar 2021
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Hi Damned, is there any way to do assign specific values to the combat tracker fields in MoreCore?, like /c4mod = 2 , I can add values ( like /c4mod + (a) ) but I cant assign specific values (to reset a stat for example)
Thanks!
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April 24th, 2021, 19:06 #2897
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- Mar 2021
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Another question, its possible to roll with on or two bonus or penalty die on a d100% like in Coc7? thanks!
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April 29th, 2021, 12:22 #2898
I think there may be an issue with rolling 1d5 for dice pools.
/pool 1d5 seems to be adding a random result to the modifier box rather than populating the dice pool.
The other numbers all seem fine though.Ultimate License Holder - My games are free to play
Timezone: GMT
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April 29th, 2021, 12:41 #2899
When you add dice that are not defined it immediately does a random calc on those dice and adds it to the Modifier stack as well as adding a pip/slot to the Pool.
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April 29th, 2021, 12:57 #2900
Fair enough I thought it may be an bug as the 1d3 adds a die to the pool.
It is not a really a big issue but I guess an unscrupulous player is getting the results before actually rolling, so it is a bit weird. Just thought I would mention it in case it was not known behaviour.
In any case, The morecore ruleset has been super useful and adaptable and this is a minor thing - so thank you for all the hours you must have spent creating it.Ultimate License Holder - My games are free to play
Timezone: GMT
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