Thread: 5E - Aura Effects
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April 8th, 2021, 13:26 #231
Are you testing with exactly that same effect?
To me it basically just looks like you'd have to mark the caster as neutral since a PC caster is marked "friend".
EDIT: here is v0.5 which fixes the excessive "effect already exists" chat messages.
Now it only posts when entering/exiting an aura.
Download:
https://github.com/bmos/FG-Aura-Effe...eases/tag/v0.5Last edited by bmos; April 8th, 2021 at 20:12.
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April 8th, 2021, 16:22 #232
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April 8th, 2021, 16:32 #233
I have not tested your updates but wanted to mention the negative number bug in the original code that was fixed in this post:
https://www.fantasygrounds.com/forum...l=1#post554032
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April 8th, 2021, 17:24 #234
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April 8th, 2021, 17:41 #235
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April 8th, 2021, 18:17 #236
Here is an issue I found on large creatures. The token has to be centered on the large token to get the aura effect to apply. If in the square the aura effect is not applied.
p.s. Still don't know what the IF: FACTION does.
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April 8th, 2021, 19:49 #237
I think you're getting confused about how factions work (or else I am misunderstanding it). "foe" doesn't seem to mean foes of that creature, it means any creatures marked as foes on the combat tracker.
Well you do have it set to AURA: 1... so I'm surprised it even works there.
I think what you're looking for is AURA: 5. In this example I think you want "AURA: 5 friend; Otyugh Stench; ATK: -2".
IF: FACTION(foe) means the part of the effect after that will be ignored for anyone who isn't marked in red on the combat tracker.
IF: FACTION(friend) means the part of the effect after that will be ignored for anyone who isn't marked in green on the combat tracker.
IF: FACTION(faction) means the part of the effect after that will be ignored for anyone who isn't marked in yellow on the combat tracker.
IF: FACTION(neutral) means the part of the effect after that will be ignored for anyone who isn't marked in white on the combat tracker.Last edited by bmos; April 8th, 2021 at 19:52.
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April 8th, 2021, 20:08 #238
In 4e if its AURA: 5 then it goes out 5 Squares. I did try AURA: 2 and it worked so I imagine it might need to be AURA: 10 for other rulesets.
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April 8th, 2021, 20:36 #239
Let me break down the Effect code and how its working (or not) in 4e. Is this working differently in Pathfinder?
Aura Effect is applied to the Large NPC creature in Red.
ATK: 2; AURA: 2 foe; IF: FACTION(neutral); Otyugh Stench; ATK: -2
"ATK: 2" I have to add this so the "ATK: -2" is not applied to the Red NPC giving the Aura.
"AURA: 2 foe" This causes the effect to be applied to the PC's (shown as the red down arrow on its token). If I put "AURA: 2 friend" the Aura effect will be applied to the other hostile NPC's.
The IF: FACTION(neutral) or any other faction does nothing. The Neutral yellow highlight creature is still getting the ATK: -2 shown with the red down arrow.

So in all the test iterations the "IF: FACTION(foe), IF: FACTION(friend), IF: FACTION(faction), IF: FACTION(neutral) has no affect on anything.Last edited by kevininrussia; April 8th, 2021 at 20:45.
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April 8th, 2021, 21:41 #240
Regarding the range issue you're seeing, try re-downloading v0.5. I just pushed a hotfix that should address that.
I have not done much testing with IF: FACTION, so you'll have to wait for an answer there.
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