Thread: GURPS 4E Core Ruleset
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December 21st, 2020, 07:51 #1081
Error.png
What does this error mean? I am receiving it while using the most up-to-date ruleset for GURPS, FGU, no extensions loaded and it is coming from a personal Module I have for the Skills from the Basic Characters Set.DM/GM Since 1985. Unity and Classic Ultimate License.
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December 21st, 2020, 11:32 #1082
- Join Date
- Apr 2010
- Location
- Australia
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- 897
At a guess your module has an error somewhere in its XML format. Could be something within the xml tags like an:
"&" when it should be "&" or
">" which should be ">" or
"<" which should be "<" or
An apostrophe ' which should be "'" or
A quote " which should be """Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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December 21st, 2020, 11:54 #1083
Thanks ronnke. I'll give it a look to see what I can find out.
DM/GM Since 1985. Unity and Classic Ultimate License.
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January 12th, 2021, 23:57 #1084
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- Jan 2021
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- 4
Hi,
Does the System support GURPS 3e and Man-to-Man? If not is it possible to get access to the code so that I can modify it for 3e? Is it possible to get in as a player using the exiting 4e system so I can see how it works? Does the VTT system work well for Space or Autoduel setting or is primarily Fantasy/low tech oriented?
thanks,
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January 13th, 2021, 11:08 #1085
- Join Date
- Apr 2010
- Location
- Australia
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Fantasy Grounds can support GURPS 3e, however I don't think there is a current 3e ruleset available. 3e and 4e GURPS are near enough that you could probably just use the current GURPS 4e ruleset for games. Alternatively, you could with a little work utilise the CoreRPG or MoreCore rulesets for pretty much any RPG system. As for setting, this VTT, is not geared to any particular genre. Our group, for example, uses GURPS and Fantasy Grounds to play several campaigns such as, Traveller (space scifi), cyberpunk, fantasy, historical age of sail, post apocalyptic, and a modern special forces game. The Fantasy Grounds platform works well.
Accessing the GURPS 4e code is easy. Rename the ruleset file to a .zip and you can get the files that way.
If you want to see how the ruleset all works in practice, then you can check out my groups YouTube channel. We livestream all our weekly game sessions on Twitch and then make them available on YouTube afterwards.
OlympusRPG Group YouTube: https://www.youtube.com/c/OlympusRPGGroup
OlympusRPG Group Twitch: https://www.twitch.tv/olympusrpg/
Hope this helps.Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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January 13th, 2021, 11:20 #1086
Me and my group play 3e. Just ignore the fields that are not relevant to you or play around them (for example, a plain character has WILL = PER = INT)
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January 13th, 2021, 22:52 #1087
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- May 2013
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- East Coast USA.
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January 13th, 2021, 23:00 #1088
- Join Date
- Apr 2010
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- Australia
- Posts
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It's available here: https://www.fantasygrounds.com/forum...e-Fantasy-Trip
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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January 13th, 2021, 23:37 #1089
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 945
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January 15th, 2021, 00:18 #1090
- Join Date
- Jan 2021
- Posts
- 4
Hi,
Thanks, would it be possible to play in one of your games so I could try it out?
regards,
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