Thread: 5E - Aura Effects
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December 12th, 2020, 03:09 #161Templar
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Make sure you name the aura. "Aura: 5 foe; NAME; DMGO: 1d10 fire"
This will make the effect on others be "FROMAURA: NAME; DMGO: 1d10 fire"
Without that you end up with "FROMAURA: DMGO: 1d10 fire" which will not work.
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December 13th, 2020, 18:23 #162Crusader
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Hi y'all,
I'm having an issue with this extension working for Large creatures. I'm not sure if it's an error in the way FGU calculates distance (which seems to be from the center of the token instead of the edge?) or an issue with the extension. When our paladin is large, his 10' aura only activates for allies within one square, instead of two. It also seems to treat diagonal squares as further than 10' away.
So in the attached image, the character to the east of the large paladin is in the aura, but neither of the characters to the NW or S are. Any thoughts?
Aura pic.PNG
Thanks!
--Berc
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December 14th, 2020, 16:20 #163Production Coordinator SmiteWorks
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December 14th, 2020, 20:33 #164Crusader
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Thanks, lokiare. That fixes orthagonal distance, but not diagonal distance, which only works one square away if the aura is set to 15'. Targeting range measures correctly using Standard measurement as 10'. But maybe the extension is using RAW or Hybrid distance? (The pally is also 15th level, so changing all the auras every time he changes size is doable, but not ideal. Although having four spaces of non-aura is better than what we were having to deal with with no extension!)
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December 17th, 2020, 00:35 #165Templar
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Distance is calculated as actual distance as far as diagonals are concerned. I’m planning on allowing other rulings as a config option for diagonals in the final release.
I’m not sure on the official ruling regarding auras from larger creatures. Generally for 5th edition these kinds of effects have to originate from a point. I’ll definitely look at adjusting the logic based on the size of the token. Before I publish version 1.0. Thanks for the info as I likely wouldn’t have thought of this use case.
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December 17th, 2020, 14:07 #166Crusader
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Thanks for the reply!
I don't know that there's an official ruling on where an aura emanates. Obviously measuring from the edge of a paladin has issues because if they are larger than medium size, their aura covers more ground. But measuring from the center causes similar problems (would a Huge paladin's aura only include themselves? Is that even an aura?)
There's some discussion with links here: https://rpg.stackexchange.com/questi...aura-originate
Thanks for thinking about this. For now, I have the aura set at 15' and that works okay. I'm just grateful not to have to check all players for auras every time a monster casts a spell.
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December 18th, 2020, 16:15 #167Production Coordinator SmiteWorks
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December 18th, 2020, 16:18 #168
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December 19th, 2020, 18:10 #169Production Coordinator SmiteWorks
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December 19th, 2020, 18:34 #170
I meant to say "AS IF its coming from the center of the Pally"
The way I see it is, if the person causing the aura is medium in they are a 5ft square. They project an aura around them that is 10ft in all directions, which is 2 squares around them.
So you should be making a 25' square around a medium token, 30' around a large token, 35' around a huge token etc.
If you do a circle, then it will cut off a lot of the squares that should be covered no? I see no way of getting around in this aura thing other than using squares and centering it on the creature. It hits all the right boxes like that.
If you do a radius, it doesn't calculate the area correctly.
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