Thread: 5E - Aura Effects
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December 6th, 2020, 18:50 #151Crusader
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Well good news peeps, I don't know if it was the modif made by @Kiqjaq or an actual update fgu, but yesterday the FROMAURA effects were applying and getting remove from our character in the CT while moving our token on the map even without the token locking or the DM actually moving our tokens! (:
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December 7th, 2020, 01:44 #152
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December 8th, 2020, 15:44 #153Warrior-Priest
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Interestingly I am not see this behavior, meaning my behavior remains as I previously described (token locking needs to be on or the DM must move the token for the FROMAURA to apply or be removed). I'd be curious if you are using the version from @Kiqjaq or made some other modification.
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December 8th, 2020, 15:47 #154
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December 8th, 2020, 16:03 #155Production Coordinator SmiteWorks
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December 8th, 2020, 16:08 #156
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December 8th, 2020, 19:12 #157Crusader
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Having issues getting this to work. Cut and paste Kent's statement doesn't seem to work, nor any attempt to enter it manually. It applies the effect (SAVE: 5) to the caster, but it does not have the aura effect for other tokens.
Using FGU.
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December 8th, 2020, 19:12 #158Templar
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Yeah, I haven't had a chance to update this. In FGC all tokens were owned by DM so no OOB messaging was required, now that players have ownership of their tokens for LoS and such OOB Messaging I expect will need to be added for it. Token locking makes the onMove happen by the DM since they approve it so they end up having it fire on their end. All that said, if it's working now for MrDDT sounds like some magic, and a nice happy coincidence perhaps.
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December 10th, 2020, 20:49 #159
I was playing with this, I using the updated version from the previous page (@Kiqjaq) in FGU. The auras are applying and removing effects as they should but they don't seem to actually do anything when on someone has the effect on them.
REGEN: 1d10 or REGEN: 10 does nothing - people don't regen when their turn comes up
RESIST: bludgeoning,slashing,piercing - people get hit with bludgeoning and they take full damage
DMGO: 1d10 fire damages the entity generating the aura on but not any of the foes (as its set to AURA 5 foe). The FROMAURA: effect goes on the foes but only thing getting damaged is the friendly generating the aura, a foe turn comes up and nothing happens.
So I'm applying the effect to the aura generating player or object correctly because its acting like an aura should be the results of that aura do not work on what they are applied to. Thoughts?
EDIT: I got it working by changing the string for FROMAURA: to FROMAURA;Last edited by DM_BK; December 11th, 2020 at 03:36.
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December 11th, 2020, 16:56 #160Production Coordinator SmiteWorks
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