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September 27th, 2020, 00:13 #201
- Join Date
- Mar 2018
- Posts
- 33
Here is my screen shot. I can't tell if it is applying the +1.
Screenshot (5).png
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September 27th, 2020, 00:53 #202"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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October 1st, 2020, 21:27 #203
- Join Date
- Mar 2018
- Posts
- 33
Yet it clearly shows the ATK:1 under the Dwarf's active effects, and he is clearly targeting the goblin. Any ideas?
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October 1st, 2020, 21:38 #204---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 7th, 2020, 23:48 #205
- Join Date
- Mar 2018
- Posts
- 33
Oh well, thanks for trying. I guess it won't be that difficult to have the player hit the +1 modifier each time they target a goblin/orc. Hopefully, this is the only bug.
Oh by the way, I'll just throw out there as well that I am still using Fantasy Grounds classic, if that could matter.
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October 8th, 2020, 00:03 #206---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 8th, 2020, 02:15 #207
You havent targeted the Goblin properly somehow
Look at the different descriptions between your screenshot and Celestians
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October 9th, 2020, 22:00 #208
- Join Date
- Sep 2015
- Posts
- 50
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October 9th, 2020, 22:09 #209
- Join Date
- Sep 2015
- Posts
- 50
Custom Effects
Thanks again for all the improvements you do every week.
1.- Is it possible right now or maybe in the future to get the custom field for duration in the EFFECTS->Custom section...?
I mean, if you create an advanced effect, let's say in a character sheet, it is possible to set the duration to 1d4+3 rnd... but in EFFECTS section (where also conditions are found), you can only set fixed durations.
2.- Can an effect/ advanced effect modify the movement, let' say change the move index of a human from 12 to 6, because he/she is injured?
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October 10th, 2020, 04:11 #210---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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