Thread: MoreCore Ruleset
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September 14th, 2020, 04:12 #2541High Templar
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Get errors from putting it on hotbar as shown attached...
2020-09-14 13_10_01-Fantasy Grounds.png
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September 14th, 2020, 04:53 #2542Templar
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Oh, that makes sense. Crud. Yeah. I can fix that. The problem is it will not know if you have explode:6 or glitch:2 on. Because it is ran from the character sheet, it can grab from the combat tracker.
I really appreciate the test, this is helping me see what I don't think about and I don't have any friends willing to QA for me.
I will need a day to fix. I need to catch up on my classes. But you should be able to run it from a character sheet just fine. Let me know if you have more bugs.
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September 14th, 2020, 05:59 #2543High Templar
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Example of what should have been a Glitch but wasn't? Most times it is throwing a glitch warning for a critical glitch, not sure if you were warning for normal glitches?
2020-09-14 14_45_19-Fantasy Grounds.png
And simply an impressive roll...
2020-09-14 14_52_12-Fantasy Grounds.pngLast edited by flynnkd; September 14th, 2020 at 06:04.
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September 14th, 2020, 06:07 #2544High Templar
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General MoreCore error I keep seeing, but doesnt really have any effect?
ignore, wrong image...Last edited by flynnkd; September 14th, 2020 at 06:09.
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September 14th, 2020, 06:09 #2545High Templar
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General MoreCore error I keep seeing, but doesnt really have any effect?
Morecore error.png
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September 14th, 2020, 13:10 #2546Templar
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I don’t think that is supposed to be a glitch. According to page 44 it reads “ If more than half of the dice that you roll on a test are 1s, you have rolled a glitch. If you rolled a glitch without a single hit on the test, you have rolled a critical glitch.”
It should flag both Crit Glitch and just Glitch.
They are tough to roll as I show in my video
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September 14th, 2020, 23:57 #2547Crusader
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- Aug 2019
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Hey damned,
I created a new dice roller that could either be implemented separately or as an update to the stunt dice roller. It allows the user to add multiple values to a stunt roll as opposed to the current roller where you can only add a single value for a bonus. Not sure where to send it thought.
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September 15th, 2020, 00:50 #2548
Well, THAT's hurtful. I answered that in post #2554.
The fault lies in the base.xml file of MoreCore. Someone used a backslash instead of a forward slash. Don't know why it took so long to error out.
Line 114 reads <includefile source="common\template_lists.xml" />
It should read:
<includefile source="common/template_lists.xml" />
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September 15th, 2020, 01:07 #2549High Templar
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Overlay issue in CT, using Unity.
2020-09-15 10_03_50-Fantasy Grounds.png
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September 15th, 2020, 02:01 #2550
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