DICE PACKS BUNDLE
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  1. #581
    Wow the new graphics and changes look amazing! Just let me know what things are ready for adding to the libraries. Are the species or carrers ready?
    Last edited by sevrick; August 9th, 2020 at 18:11.

  2. #582
    Quote Originally Posted by sevrick View Post
    Wow the new graphics look amazing! Just let me know what things are ready for adding to the libraries.
    Hey Sevrick

    You can add:

    - Species/Archetypes (except no special abilities yet)
    - Careers
    - Item Attachments (altough you cannot use those records to drag to items.. yet)


    As soon as I have the vehicles database ready i will release so you can add them too

  3. #583
    Quote Originally Posted by johniba View Post
    Hey Sevrick

    You can add:

    - Species/Archetypes (except no special abilities yet)
    - Careers
    - Item Attachments (altough you cannot use those records to drag to items.. yet)


    As soon as I have the vehicles database ready i will release so you can add them too
    Should I hold off on the careers. If you were planning on a drag and drop method, it would stand to reason you would want to have a way to add career skills to the careers in the library 1st. This way when you drag a career on to a character sheet it checks all the career skills on the character sheet automatically. Granted it isn't all that much work to check the boxes your self, but more automation is always a plus.

    Also some UI Tweeks you might change.
    • Extend the width of the Hard Points Required box so it doesn't get cut off by the entry.
    • When creating a new species the default window width could be extend out since by default it cuts off the Presence characteristic.
    Last edited by sevrick; August 9th, 2020 at 19:17.

  4. #584
    Quote Originally Posted by sevrick View Post
    Should I hold off on the careers. If you were planning on a drag and drop method, it would stand to reason you would want to have a way to add career skills to the careers in the library 1st. This way when you drag a career on to a character sheet it checks all the career skills on the character sheet automatically. Granted it isn't all that much work to check the boxes your self, but more automation is always a plus.

    Also some UI Tweeks you might change.
    • Extend the width of the Hard Points Required box so it doesn't get cut off by the entry.
    • When creating a new species the default window width could be extend out since by default it cuts off the Presence characteristic.


    Ok hold off on career

    I will fix those issues, and examine career window later, to check if you can work on it or wait more

  5. #585

    Dice Icon Tweek

    Don't know if your interested but I made some changes to the dice icons and put into an extension to test it out. If you want I can upload the extension so you can add it to the main file.
    Dice Before.png
    Dice After.png

  6. #586
    Quote Originally Posted by sevrick View Post
    Don't know if your interested but I made some changes to the dice icons and put into an extension to test it out. If you want I can upload the extension so you can add it to the main file.
    Dice Before.png
    Dice After.png
    Looks nice, yes please upload, i will update here on the ruleset

  7. #587
    Ok I uploaded it. I also added Graphics for the Talents sidebar to match the rest of the theme. I know it's temporary, but should work until then. you may have to change the name since the file name still says it is empty.
    Last edited by sevrick; August 9th, 2020 at 22:33.

  8. #588
    Quote Originally Posted by sevrick View Post
    Ok I uploaded it. I also added Graphics for the Talents sidebar to match the rest of the theme. I know it's temporary, but should work until then. you may have to change the name since the file name still says it is empty.
    wow those buttons look really good

    Can you maybe create buttons also for:

    Species / Archetype
    Item Attachments (or maybe just attachments?)
    Careers
    Special Abilities


    P.S.: Also please notice, the _button_down image should not have a background shadow (check the differences between button_sidebar_empty.png and button_sidebar_empty_down.png)
    Last edited by johniba; August 9th, 2020 at 22:47.

  9. #589
    Quote Originally Posted by johniba View Post
    wow those buttons look really good

    Can you maybe create buttons also for:

    Species / Archetype
    Item Attachments (or maybe just attachments?)
    Careers
    Special Abilities
    I will see what I can do .

  10. #590
    Quote Originally Posted by sevrick View Post
    Also some UI Tweeks you might change.
    • Extend the width of the Hard Points Required box so it doesn't get cut off by the entry.
    • When creating a new species the default window width could be extend out since by default it cuts off the Presence characteristic.

    I have fixed the issues above, plus:

    - added your new buttons!

    I have uploaded the new ruleset file...

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