Thread: MoreCore Ruleset
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April 17th, 2020, 00:36 #2121
I mean... if i have a spell that made some damage, like magic missile, i use formula to set number of missiles. It should be great if i also can set the spellpoints.
I try but i must made 2 different entries: one for the damage, one for the spellpoints.
Thanks for answer!!!
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April 17th, 2020, 15:30 #2122Adept
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Where is the actual download file? I feel dumb even asking this... but I swear I looked all over the original post, looking for a link. Morecore looks amazing.
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April 17th, 2020, 15:33 #2123FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
Timezone: UTC-6/CST (My 'Current' Local Time)
Previously Ran: An Old-School Essentials campaign, set in Hârn . . . Here is the old discord channel -> Hârnic OSE.
Current Design Project: Developing a stand-alone "Hârnic 5e" setting for OSE and Fifth Edition . . .
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April 17th, 2020, 15:37 #2124Adept
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Thanks for replying! I see the paperclip that says 'attached files' but don't see where to actually download. I checked every link on that first post and couldn't find anything.
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April 17th, 2020, 15:41 #2125Adept
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aaaand it's a firefox thing. I hopped over to Chrome and could download it right away. Thanks you!
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April 17th, 2020, 15:46 #2126
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April 18th, 2020, 06:21 #2127Zealot
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- Mar 2020
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Hi Damned,
I had changed the font for the windows and sidebar in Morecore and it was working fine. Hadn't been on in a few days and FGU did an update when I started to day, but now I'm getting "error while measuring font" and "error while drawing font". Do you know where the change might have occurred to cause / where I should look to fix?
thanks for any help
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April 18th, 2020, 07:25 #2128
There have been a lot of quirkiness with fonts in FGU in general.
The most recent two updates both included font code changes.
You should post your extension in the FGU Playtest forum.
I have found a lot of fonts I have used successfully in FGC just dont work at all in FGU...
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April 18th, 2020, 19:12 #2129Zealot
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April 18th, 2020, 20:17 #2130Zealot
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Another question, Damned,
I've noticed whenever I click on "Factions" or "Places" I get this error...
[4/18/2020 2:05:20 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/masterindex_window.lua"]:364: attempt to call field 'setRecordType' (a nil value)
[4/18/2020 2:05:20 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/masterindex_list.lua"]:35: attempt to index field 'idelete' (a nil value)
[4/18/2020 2:05:20 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/masterindex_list.lua"]:35: attempt to index field 'idelete' (a nil value)
[4/18/2020 2:05:38 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/masterindex_window.lua"]:364: attempt to call field 'setRecordType' (a nil value)
[4/18/2020 2:05:38 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/masterindex_list.lua"]:35: attempt to index field 'idelete' (a nil value)
[4/18/2020 2:05:38 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/masterindex_list.lua"]:35: attempt to index field 'idelete' (a nil value)
Is this a known issue with the current build, or I have messed something up?
thanks
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