Thread: MoreCore Ruleset
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April 12th, 2020, 01:21 #2071
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April 12th, 2020, 02:13 #2072
FGC. I'll check after the game to see if it's an extension issue.
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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April 12th, 2020, 10:27 #2073
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April 12th, 2020, 13:40 #2074
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April 12th, 2020, 22:33 #2075Acolyte
- Join Date
- Apr 2020
- Posts
- 2
Error help please
Hi, I'm new to using more core and I can't make rolls form the character sheet.
When I try I get the following error.
[4/12/2020 2:24:01 PM] [<color="red">ERROR</color>] Script execution error: [string "common/scripts/morecore_rolls.lua"]:104: attempt to concatenate local 'sParams' (a nil value)
also on the more core none of the parameters I type in will sdhow up just 3 boxes with zeros.
any help on how to fix would be appreciated.
thanks
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April 13th, 2020, 01:23 #2076
Welcome Asumacat
Please can you post some screenshots showing the roll details, what it looks like on the charsheet and what you see in chat and error console?
You havent provided anything for me to even guess at your issue.
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April 13th, 2020, 02:32 #2077
Damned,
It was an extension issue. Got it solved. Thanks!
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
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April 13th, 2020, 08:50 #2078
Hi benightedfae,
This is what the % dice roll output would look like. It calls Success or Fail and if its a double and under the target it calls Critical Success and 99 is a critical failure.
It also modifies the Target number by any Modifier stack input.
mc-mothership1.jpg
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April 13th, 2020, 09:22 #2079Grand Templar
- Join Date
- Dec 2018
- Location
- England, UK
- Posts
- 245
I have worked out a solution. I made a modification to the morecore_rolls.lua file (attached, unzip to view). In particular the onClickRelease function, with the changes from lines 34 to 61.
I have placed my version of this file in my extension 'common\scripts' folder. It is called rom the record_pc.xml and record_char_more.xml files as part of the 'cli_rolls' windowclass.
The code modification works on the assumption that the Damage rolls are listed in the 'clilist5' on the PC MoreData tab and 'clilist2' on the NPC main tab.
I have tested it and it works fine.
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April 13th, 2020, 10:38 #2080
Very good BrotherKelly
What system are you working on?
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