Thread: MoreCore Ruleset
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March 16th, 2020, 12:42 #1871
Bug in 1.54
Got some errors while creating a new roll:
To recreate:Code:Runtime Notice: Host session started Ruleset Warning: Could not load icon resource (resettemp) Ruleset Warning: Could not load icon resource (resetalltemp) Runtime Notice: s'aMajor: ' | { s'CoreRPG' = #4, s'MoreCore' = #1 } | s' aMinor: ' | { s'CoreRPG' = #0, s'MoreCore' = #52 } Runtime Notice: s'onInit: registerResultHandler' Script Error: [string "campaign/scripts/masterindex_window.lua"]:364: attempt to call field 'setRecordType' (a nil value) Ruleset Warning: window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats) Ruleset Warning: window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats) Ruleset Warning: window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats) Ruleset Warning: window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats) Ruleset Warning: window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats) Ruleset Warning: window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats) Script Error: [string "campaign/scripts/masterindex_list.lua"]:35: attempt to index field 'idelete' (a nil value) Ruleset Warning: window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats) Ruleset Warning: window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats)
- Start an new campaign, no extensions loaded.
- Open the Rolls box.
- Create a new roll.
- Profit???
Also, probably time to update the minor version number - still says 52.
~P
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March 16th, 2020, 13:04 #1872
Thanks Phystus
I messed up some of the WindowLists when I changed the sidebar menu to the newer style.
Also was that todays build as I cant find the number 52 anywhere in the current build?
I have uploaded a new build that fixes the Rolls Windowslist error.
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March 16th, 2020, 13:57 #1873
Wow, fast work! Thanks!
That fixed the problem.
Got a new one, though. Previously (version 1.52) rolls had categories. The categories seem to have disappeared.
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March 16th, 2020, 14:23 #1874
Ok, sorry to all the good people who have downloaded these past couple of 1.54 versions.
Another new one posted just now.
Phystus the categories are now fixed.
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March 16th, 2020, 18:59 #1875
Hi Damned!
I just download the last version of MoreCore and i notice you adopt the small icon bar. But i have all the text larger then button. Is there a way to have standard size buttons or remove text label?
Edit: i'm a dumb! i load the extension with my grafic modification and not uncheck loading the game. SorryLast edited by graziano.girelli; March 16th, 2020 at 19:48.
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March 16th, 2020, 21:22 #1876
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March 16th, 2020, 23:15 #1877
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March 17th, 2020, 14:54 #1878Grand Templar
- Join Date
- Dec 2018
- Location
- England, UK
- Posts
- 245
Hi Damned, Has this been incorporated yet into MoreCore? Not been able to find any update and also the options list for initiative dice doesn't include it.
Can you point me to the appropriate files where the list is located and I will see what I can do to modify it for my Battletech extension.
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March 17th, 2020, 23:27 #1879
Hi Brotherkelly
I do recall trying to implement it but it wasnt working and I dont believe I got it working.
You might see if the /myinit roll will work for you in the meantime.
That will set your Init each time you use the roll - so you can do things like /myinit 2d6+(a) and link it to your dex modifier etc.
Ill queue it up to have another look but it wont be anything very soon.
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March 18th, 2020, 02:00 #1880
Ive just had a significant MoreCore FGU bug pointed out to me.
Currently the drag and drop roll parameter fields (a), (b) and (c) and not functioning.
I will probably not get to look at this until the weekend.
Damn you Coronavirus!
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