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January 25th, 2020, 18:16 #21
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January 25th, 2020, 18:25 #22
I just tested it in MoreCore and it works fine. something to keep in mind. Syrinscape seems to be sluggish when its first booting up (at least for me) and sounds may not play immediately. I recommend having syrinscape open for a couple of minutes and let it get fully ready. Once that is ready, sound links work just fine.
Screenshot_2.jpgFor support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 25th, 2020, 18:55 #23
- Join Date
- Sep 2007
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- Denver, CO
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- 339
Thank you! I just tested and it works beautifully in FGC!
In FGU, I get an error when loading the module in the Library (fully updated and a clean campaign):
[1/25/2020 11:49:24 AM] [<color="red">ERROR</color>] Process Data File (Syrinscape Soundlinks): An error occurred while parsing EntityName. Line 656, position 34.
But I'm not really worried about that, just FYI.
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January 25th, 2020, 18:59 #24
I’ll test and push a fix so it’s compatible with both. Thanks
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 25th, 2020, 19:07 #25
- Join Date
- May 2018
- Posts
- 199
Got it in my wishlist gonna buy later when i get home to the computer. Thanks
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January 25th, 2020, 20:23 #26For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 25th, 2020, 20:31 #27
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- Sep 2007
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- Denver, CO
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January 25th, 2020, 21:01 #28
Mattekure, you should start a new thread for this under the Extensions sub-forum or such
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January 25th, 2020, 21:03 #29
good idea
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 25th, 2020, 21:31 #30
Thread created for my sound link module https://www.fantasygrounds.com/forum...259#post473259
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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