Thread: Star Trek Adventures Ruleset
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October 17th, 2019, 16:26 #41
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 17th, 2019, 16:49 #42
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
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- 888
I signed up as well. would really like to learn more about the system, as I have players pestering me to get reading... heheh
Vires Animi
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October 17th, 2019, 17:11 #43
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February 4th, 2020, 16:35 #44
Is there any estimate as to when this will be available for purchase?
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February 4th, 2020, 19:09 #45
- Join Date
- Dec 2015
- Location
- Boston, MA
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- 167
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April 9th, 2020, 02:41 #46
- Join Date
- Apr 2015
- Posts
- 124
Hi all,
I've been running a local game partly live and partly on FG (Well, mostly on Fantasy Grounds the last month or so given the recent situation). I've been thinking about buying FG-Unity, but of course, I'm not sure if I'd be able to continue an ST-A game if I did. So, a couple of questions. The ST-A Add-On its current version will not work with Unity, Correct? Also, given that you're thinking of going into a formal arrangement with FG (with a formal ST-A Add-on) will this be for Unity at all in the future? Anyway, wanted to also say thanks for what you've done on this so far. Its made my current game possible.
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April 9th, 2020, 12:28 #47
- Join Date
- Dec 2015
- Location
- Boston, MA
- Posts
- 167
Conan has been finished and is now in the hands of Smiteworks for final testing. We have started working on STA. We are looking to have that done in the next 60 days. We are currently not coding it to Unity, but it should, in theory, still work. Once Untiy is out of Beta and the code has been officially set, we will go back and bring these up to date.
On last check Conan worked in Untiy, the only issue was the custom die we put in there errored out and will not display, but everything else seemed to work. My assumption is the same will be said about STA, but I won't know for sure until we get it fully built and start testing it.
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April 9th, 2020, 18:22 #48
- Join Date
- Apr 2015
- Posts
- 124
Very exciting to hear about. I can't wait to try it. Thanks for all of your work on this over the last few years!
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April 9th, 2020, 21:36 #49
- Join Date
- Mar 2020
- Posts
- 1
I is that normal i can't load the library for star trek adventures???
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April 13th, 2020, 10:28 #50
Any idea when the commercial version of this will be available for purchase?
FANTASY GROUNDS CLASSIC & UNITY ULTIMATE LICENSE HOLDER
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