Thread: FG Unity can't come fast enough
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August 4th, 2019, 12:56 #11
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August 4th, 2019, 18:54 #12
FYI, we all understand the frustration. And hopefully all the advice we are given is not to make you feel bad, only to help you the next time. Nothing networking/connectivity wise has changed in FG since when it was working for you, but rather rather something on the host computer, network, or ISP side. If you need specific help, let us know.
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August 4th, 2019, 19:24 #13
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August 4th, 2019, 22:16 #14
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Funny, when I used it, I only had to set it up once. Never had to touch it after that. Players 1-4 got one network (which never changed), players 5-8 got the next network (which never changed), etc (the GM was in each network). When a player connected to their assigned network, they select the GM's computer in the network list, copied the IP address displayed there, then pasted it into the "host" field on the join game screen. Simple, easy peasy. Windows updates did not disturb the configuration.
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August 5th, 2019, 21:57 #15
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