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View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
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  1. #1371
    Grr. My chat sound triggers don't work at all. I can pull up a sound and activate it through FG. I can even create a shortcut and it works. But none of the triggers from chat are working even when a second client using localhost is being used. This was all working fine a few days ago. I recently added Rob2E sounds from DM guild. Any clues on what to check?

  2. #1372
    Quote Originally Posted by Sir Gitmo View Post
    Grr. My chat sound triggers don't work at all. I can pull up a sound and activate it through FG. I can even create a shortcut and it works. But none of the triggers from chat are working even when a second client using localhost is being used. This was all working fine a few days ago. I recently added Rob2E sounds from DM guild. Any clues on what to check?
    Hmmmm... Sounds like you know all the basics... I'm sure your sounds are on, etc.. Any recent additional extensions you installed that might conflict? That does happen on occasion. Also, is it a new campaign? Did you make sure that your GM rolls are on so that they are going over the internet? Those are some immediate things to check if you haven't already.
    Live stream: https://www.twitch.tv/gwydione
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    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
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    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  3. #1373
    Doh! I missed the part where the latest version was no longer obtained via FG-Community-Devs/FG-REM-Repo so didn't have DOE:Sound 4.2.2. After downloading it, my sounds are back.

  4. #1374
    I've been trying to fix this for a day now. I can't figure out why the chat triggers will not work. I know that sounds from FG are working because I can click the sounds and they trigger Syrinscape. I also know that autosounds are working because when my players whisper I hear them. For the life of me I can't get the chat sounds to trigger. Any ideas??

    I installed the latest DOE extensions and I also have the Rob2E sound pack. Neither his or mine work.

  5. #1375

    Join Date
    Jun 2013
    Location
    Isanti, MN
    Posts
    2,682
    Chat sounds only work for strings that are displayed to the players; you're not trying to trigger them on strings that are shown to the GM only, are you?

  6. #1376
    Culprit Found: Coming of the Night Theme

  7. #1377
    Quote Originally Posted by Sir Gitmo View Post
    Culprit Found: Coming of the Night Theme
    @Sir Gitmo: Could you please provide some more detailed info on what the culprit is/was and how you resolved it. The info will be of great help to both myself (to see if I can fix things) and to other users so they don't have to go through the same frustration - thanks

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  8. #1378
    Quote Originally Posted by dulux-oz View Post
    @Sir Gitmo: Could you please provide some more detailed info on what the culprit is/was and how you resolved it. The info will be of great help to both myself (to see if I can fix things) and to other users so they don't have to go through the same frustration - thanks

    Cheers
    Yes, it was the Coming of the Night Theme. I have no idea why it is interferring with the DOE:Sounds, but it clearly is. Its a shame because I liked the vibrant colors of the buttons on that theme.

  9. #1379
    Quote Originally Posted by Sir Gitmo View Post
    Yes, it was the Coming of the Night Theme. I have no idea why it is interferring with the DOE:Sounds, but it clearly is. Its a shame because I liked the vibrant colors of the buttons on that theme.
    I'm not aware of that Theme - could you please post the link - thanks.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  10. #1380
    Quote Originally Posted by dulux-oz View Post
    I'm not aware of that Theme - could you please post the link - thanks.
    https://www.fantasygrounds.com/forum...ighlight=Theme

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