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December 30th, 2018, 16:54 #101Ruleset and much more content built for FGU.
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December 31st, 2018, 23:04 #102
Hi Andraax,
Just for you dear sir:
Characteristic Roll Success and Failures.JPG
Now going to add this same function to the Skills and then the To Hit, still not sure how to carry over, also note I did fix the bug with the NPC name showing in place of the PC if it was in the CT.
Cheers and Happy New Year to you and thanks for helping find these niggles with the Ruleset.
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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January 1st, 2019, 01:09 #103
Hi All,
Heading off to bed.
Just finished adding the Effect Modifier to the Damage dice roll, it's on my Twitter feed.
But thanks for putting up with me this year, have a great new one.
All the best,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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January 1st, 2019, 05:06 #104
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January 1st, 2019, 12:41 #105
Well yes, the issue is how, seems copyright and all that means we can't just throw modules and stuff around. However we could make use of the Test server.
Today I'm going to be re-thinking the PSI again and seeing what I can do with it. I think I'm trying to be too perfect.Ruleset and much more content built for FGU.
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January 1st, 2019, 18:33 #106
I offered this as well, so as soon as you have a way of letting us help you, just holler!
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January 1st, 2019, 21:19 #107Ruleset and much more content built for FGU.
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January 4th, 2019, 06:02 #108
Had a problem when I tried test.. got a missing file...
Chumbly
2019-01-03.png
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January 4th, 2019, 07:17 #109
Supreme Deity
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I've reported to the DLC developer.
JPG
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January 5th, 2019, 12:53 #110Ruleset and much more content built for FGU.
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