Thread: Warhammer Fantasy RPG 2 ed
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September 25th, 2018, 21:05 #171
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October 3rd, 2018, 22:00 #172Adept
- Join Date
- Oct 2018
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- 4
Hi, im unable to upload maps, is this normal?
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October 3rd, 2018, 22:29 #173
Can you give a little more info. Make sure you first ONLY have the WFRP 2.0 ruleset loaded and no other mods/extensions.
I just opened up my "images" folder inside FG and clicked on the "folder" then dragged an image into the folder and then opened it in FG. No issues.
Capture.JPG
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October 17th, 2018, 15:29 #174FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 20th, 2018, 04:08 #175
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 22nd, 2018, 16:27 #176
Great you found your answer

For others here's a visual of the same weapon and I justed changed the "class" of the weapon from Melee to Ranged. Spelling is important too.
dagger as BS.JPG
dagger as WS.JPG
Hope this clarifies for some
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October 30th, 2018, 02:38 #177Warrior-Priest
- Join Date
- May 2018
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- 30
I'm interested in creating a library of effects for my 2e games, but i'm not familiar with the syntax. I've read the Dark Heresy manual and have tried and got some of them to work in WFRP, but others don't. I get the profile stats to work (e.g. WS: 10), but what about an effect like the spell Summer Heat that imposes a -20% to all tests? Is there a master list that details the syntax for effects.
Thanks for all the work you've done on this ruleset!
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October 30th, 2018, 17:16 #178High Patriarch
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- Apr 2009
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- Fullerton, CA.
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Knuckleball Ned,
Since the tests are ability tests, skill tests, and combat tests the effect would have to cover all of them. SKILL:"x" and ABIL:"x" are in there to cover these. I would think ABIL:-20 would work. Every roll would be -20 since everything in the game uses an ability as the base.
There is no master list beyond 40k Multiset list, they use the same. D&D 3.5 is a good place to check. I used the 3.5 effects files to build this.
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December 4th, 2018, 18:29 #179
Hi Paul,
I think this ruleset will greatly benefit from the re-sizable combat/skills mini-sheets. Like their counterparts in the 40K one.
We reached phase where the scrolling is too much and the guy on the laptop is going crazy
The past is a rudder to guide us, not an anchor to hold us back.
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December 19th, 2018, 05:44 #180High Patriarch
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- Apr 2009
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- Fullerton, CA.
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Updated for FG 3.3.7
Added resizable mini sheets. Added mini sheet for Inventory. See first post for .pak file.Last edited by Paul Pratt; December 19th, 2018 at 05:47.
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