Thread: DOE: Locations Extension
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October 1st, 2018, 18:58 #871Templar
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- Dec 2017
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- 115
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October 1st, 2018, 20:16 #872Great idea - I did the same - I created duplicates of all the steeds for sale as Items, and dragged the relevant NPC stat block to each one.I made an animal seller. All I did was make a new Item entry with the name of the animal and how much it costs.
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October 2nd, 2018, 03:52 #873
Pet shops is something on my to-do list - that'll allow for all sorts of NPCS: Slaves, Pets, Mounts, beasts of burden, etc.
In the meantime the work-around you've mentioned is probably the easiest way to do things - for now
CheersDulux-Oz
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Alpha-Geek
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October 2nd, 2018, 12:01 #874Haha. Amazing to see the huge efforts going into the extension. My heartfelt thanks!Pet shops...
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October 7th, 2018, 21:55 #875
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October 8th, 2018, 02:50 #876
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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October 8th, 2018, 03:25 #877
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October 9th, 2018, 20:58 #878Warrior-Priest
- Join Date
- May 2017
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- 45
Hey just wondering if you've found a solution to the 'gp' =/= 'GP' issue yet? It pretty much makes the shops unusable because the party sheet distributes coins as uppercase currency (even if you set the campaign currency as lowercase abbreviations). So in order to use the shops you need to reset the currency in the treasure tab on the character sheet back to lowercase (so the shops will recognize it) every time you get treasure from the party sheet.
Also the decimal rounding on item prices in shop inventories is pretty unsightly (i.e. a weight of 0.2 will read in the shop as 0.2000000098023 lb)Last edited by xxXEliteXxx; October 9th, 2018 at 21:35.
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October 10th, 2018, 03:22 #879
The gp =/= GP issue is actually symptomatic of a larger issue relating to currency conversion. Yes, we all know that 1gp is the same as 1GP, but to a computer they are as different as $1 being the same/different as 1gp.
I am working (slowly) on a new Extension (called the DOE: WMC - Weights, Measurements & Currencies) that will solve this issue and thus all the issues around currency-conversion, giving change, etc - but I kept getting dragged off onto other things that other people want done "now".
The rounding issue is also being worked on - its an issue with the way computers store fractional numbers, and thus integral to the FG Engine. Still, we'll see what we can do.
TL;DR: its coming, but people are just going to have to be patient - I'm only one guy and there's only 24 hours in a day (and, for the record, my health isn't 100% at the moment - my issue, but it effects my productivity
).
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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October 10th, 2018, 04:27 #880
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