Thread: MoreCore Ruleset
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April 17th, 2018, 15:42 #831
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April 17th, 2018, 18:19 #832
damned,
I'm working through my issue with the spell slots coming back with the name of the roll instead of the Actor.
I checked the console and verified from debug that this is what I'm getting:
I used a Strength roll for simplicity. Now I know it's pulling the sName from the Actor manager, but not sure why it's not pulling the PC's name.Runtime Notice: s'rActor: '
Runtime Notice: { s'sType' = s'pc', s'sCreatureNode' = s'charsheet.id-00002.clilist2a.id-00001', s'sCTNode' = s'', s'sName' = s'1. Strength' }
Runtime Notice: s'nodeWin: '
Runtime Notice: databasenode = { charsheet.id-00002.clilist2a.id-00001 }
Runtime Notice: s'sHeroType: '
Runtime Notice: s''
You mentioned adding a new data type. If you have time can you elaborate?
By the way, I was able to add static ability check fields to the sheet. Thanks to Trenloe's 3.5 guide and working through the guide.
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April 18th, 2018, 01:15 #833
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April 18th, 2018, 01:19 #834
superteddy57 hold on to that for a couple of days for me - Im testing something out...
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April 18th, 2018, 01:52 #835
Sure thing! No rush. I'm working on other things and I think I got this sheet where I need it. Might want to start working on the NPC sheet and add ability rolls to that. By the way, great video it helped loads with how I read through the code. Really helped with breaking things down and following the threads in the code. Many thanks.
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April 18th, 2018, 06:38 #836
I'm used to call this system "FU-Vagrant" (Vagrant Workshop is the publisher of the two games which use it). Maybe /vagrant ?
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April 18th, 2018, 09:40 #837Templar
- Join Date
- Mar 2018
- Location
- Norway
- Posts
- 104
Greetings,
I'm quite new to Fantasy Grounds, and I'm planning to run a game using MoreCore.
But I have a question. I've tried searching for an answer, but haven't found any.
I've made a list in the ROLLS and in the ABILITIES section of MoreCore.
I would like to share the lists with my players, so they can create their characteres.
Is this possible?
Thanks in advance.
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April 18th, 2018, 09:47 #838
Hi ShakyLuigi !
If your players join your game, they'll be able to access the Rolls and Abilities of your campaign. If you want to export the lists (to use in other campaigns for example) you'll have to export these data in a module. Type /export in the chat window to create a module, then you'll be able to load it (and share to your players) in the Library.
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April 18th, 2018, 10:03 #839Templar
- Join Date
- Mar 2018
- Location
- Norway
- Posts
- 104
Hi trobadork,
Thanks for the quick reply!
I see. I suspect this problem is rooted in lack of experience with the software, but I have two more questions just in case.
Does it matter if the other player only had a demo version, and I a standard edition?
Is it possible that I may have inadvertently pressed something in the options/settings so that these lists are blocked/not shared?
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April 18th, 2018, 10:21 #840
If they have a demo version you need an ultimate one so they can join a campaign where you'll be the host.
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