Thread: MoreCore Ruleset
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March 4th, 2018, 12:03 #701
Even a screenshot when you get time would be great

You can set a new width in record_char.xml
just make that change first and then see what changes on each tab and you will see why I dont leave it as dynamic.
I was working on a Paranoia extension previously (that I have shelved for some time now) that i made wider char sheets...
You just need to be aware of how much more work you will need to do.
paranoia.jpgLast edited by damned; March 4th, 2018 at 12:11.
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March 4th, 2018, 12:20 #702
Here you are!
character.jpg
battlemap.jpg
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March 4th, 2018, 12:27 #703
Boom! Well done - and thanks for the Easter Egg.
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March 4th, 2018, 13:04 #704
meguido
have I got this right?
using new roll /ave 1d100
5 and under unmodified is critical success
96 and over unmodified is critical failure
accepts modifiers
no other success/fail output messages
aventure.jpg
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March 4th, 2018, 22:08 #705
I'm back again with my dumb questions...
I check in "record_char_more" and i see the various panel size width is 160. I also modified the width of character sheets from 525 to 700 (fixed, not expandable).
Now i tryed to set the width of each panel to 200 (must check if 190 is ok or keep 200) but i don't understand how to not overlap the panels. I don't understand how to lock the position of the panels themsleves.
Any help?
Thanks
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March 4th, 2018, 22:16 #706
I am paying close attention to this as it directly pertains to my own efforts.
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March 4th, 2018, 22:31 #707
See this link: https://www.fantasygrounds.com/forum...l=1#post378981
You will need to adjust the start position of the middle columns by 40px and the start position of the third columns by... 80px.
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March 4th, 2018, 23:48 #708
Again... thanks!
I modified the panels' size, as you can see in the attachment.
new_panel_width.jpg
The "imagine" panel however, don't resize... so i made something wrong. I will work on it during next week.
tyiaral.jpg
To close, as always, another question: how can i enlarge the "location" column in inventory tab?
inventario.jpg
EDIT: SOLVED THE INVENTORY PROBLEM!
Once the layout of the character sheet is ok (to play without problems), i will start to look over hit point that can be increased or decreased (in my intention there will be a field where insert manually a value with a "+" on left side and "-" on right side, and when you click on plus or minus sign the value will be added or subtracted from total), and spell points (again in my intention there will be a field with total amount of spell points, and 10 buttons for each spell levels; every button will have a spell points costs and clicking on these buttons will decrease the spell points' total by respective cost).
I hope to reach my goal before summer.
By the way, i'm watching your video tutorial about MoreCore, since i don't understand yet how to use the "reference" panel.Last edited by graziano.girelli; March 5th, 2018 at 00:09.
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March 5th, 2018, 00:55 #709
Reference Panel is just where you can drag Story or Reference manual entries to the characters heet - eg you might drag Class, Race info there so they can access easily.
The Spell points that were there could easily be modified.
Ill post something later in the week.
You need to match the Imagine panel with same settings as Extra panel
Inventory is in CoreRPG so you would need to find teh code there and update it in MoreCore extension.
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March 5th, 2018, 07:44 #710Templar
- Join Date
- Jun 2016
- Posts
- 139
Hi guys!
Speaking of screenshots, here you have what I am working on from time to time. Sort of 2 diferents rulesets and character sheets. The first one is from Cultos Innombrables, kinda of Call of Cthulhu but based on Hitos/Fate. The second one is from Cyberpunk 2020. I play in Spanish, so the character sheets are in Spansih, sorry about that XD.
cultos.jpg
cyber.jpgLast edited by Pepor; March 5th, 2018 at 07:49.
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