Thread: DOE: Locations Extension
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February 15th, 2018, 16:45 #801
No, but it has been discussed. Their are some questions regarding licensing and intellectual property restrictions. Many of the place names in the Forgotten Realms are protected, but could be distributed through the license on the DMsGuild. Their is also the DOE license. Make sure you read the license that you agreed to by installing any of the DOE extensions.
That being said, Dulux is quiet friendly and has agreed to other licensing for products on the DMsGuild, so I know he's open to discussions on similar projects.
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February 15th, 2018, 17:04 #802
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February 16th, 2018, 00:47 #803
Dulux-Oz
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February 16th, 2018, 02:40 #804
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February 16th, 2018, 03:03 #805
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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February 16th, 2018, 15:46 #806
I have but it has been for personal use only. Definitely concerns in property rights, but something could be released on dmsguild I bet for free. That should get around the licensing.not sure how dulux-oz feels about that. Hopefully since it would be free he would be ok with it but I understand to selll a fog module with his extensions requires a commercial license, which makes sense to me.
With the dms guild the tough part would be maps. Only maps that are self created or WotC released can be used.
I am working on a dms guild product on waterdeep with a fog module accompanying it.
I would be happy to help with this.
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February 16th, 2018, 19:31 #807
Why would you want to "get around the license"? But actually, from my reading of the DOE licensing, releasing anything that requires the use of a DOE extension on the Guild or elsewhere would be in breach of the DOE license. You have to remember, Intellectual Property licensing is not about whether you distribute something for free or for cost. It's about the right to control distribution, regardless of money or intent (with the exception of educational fair use).
But as I said earlier, if you want to distribute something on the Guild or elsewhere that uses a DOE extension, just ask Dulux.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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February 17th, 2018, 15:17 #808
@lordentrails. I was meaning that if it is released on DMS guild you would be within licensing parameters to release something with WoTC licensed content. If you release something on DMS guild you have access to all of WoTCs written content about forgotten realms.
I hadn't looked at Dulux's license, I know that there are several different types around. Creative commons has the ability for you to get paid if the licensed materials are used in a commercial product but also allow for usage in open source or free products with just attribution. I incorrectly assumed that was the type of license since he releases it for personal use here with no cost.
I wasn't trying to cut Dulux out of anything, I was thinking that a free released module using his creations would be inline with how the extensions have been released to the FG community for use. Regardless your right asking Dulux is the best way to go.
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February 17th, 2018, 15:37 #809
There is no breach of license if you request permission first. All dulux has asked for in the past is ask him (and the license makes it clear), which, since it is his IP, seems reasonable enough.
The DMs Guild site does allow you to use actual FR place names and content from WoTC books as long as it is not a simple cut-and-paste. For example, recreating the entire SCAG and releasing it for free is a no-no. Making a DOE-locations file with the FR names and properly sourced content should be fine. If you are using dulux's ip, ask him first. DMs Guild is already free and clear for Fantasy Grounds itself.Ultimate License. Running Cyberpunk Red and Mothership. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
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February 23rd, 2018, 04:00 #810
Is there a way to duplicate a previously detailed location, specifically a shop? I can't seem to drag and drop a copy like other links in FG.
In the game I play, Shadow of the Demon Lord, items have an availability rating that is determined by the size of the city population. There are 4 ratings, Common, Uncommon, Rare, and Exotic. Common items can be found virtually everywhere. Uncommon items can be found in slightly higher population areas along with Common items. And so on with Rare and Ultimately Exotic which can be found in major metropolitan areas.
So in my case I want to create not so much a specific store as 4 generic stores representing the available goods for Common, Uncommon, Rare, and Exotic locations. In order to not have to create each one from scratch I'd like to create a Common store, copy it and add Uncommon items, copy that and add Rare items, etc. Is this doable?
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