Fantasy Grounds Merchandise

View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
Page 102 of 162 First ... 2 52 92 100 101 102 103 104 112 152 ... Last
  1. #1011
    Thanks guys. I figured that's what was causing the issue, but thought it might be worth a shot asking the community.
    I've set it up to just make the 'HIT' noise when the damage is rolled.

    During my travels, i found one user who had modified part of the code to get the weapon name in the same line as the result, but was not allowed to share the code due to some legal issues.
    Last edited by anj; January 26th, 2018 at 21:13.

  2. #1012

    Join Date
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    Quote Originally Posted by anj View Post
    During my travels, i found one user who had modified part of the code to get the weapon name in the same line as the result, but was not allowed to share the code due to some legal issues.
    We share code all the time. Sounds like something that would be pretty easy to implement as an extension.

  3. #1013
    I noticed a chat sound issue.
    I was working with this last night as a GM in 5E and I encountered and issue. I created a sound trigger [DAMAGE] Scorching ray. This is for a PC in my game that likes this spell a lot.
    I opened her character from the combat tracker (as GM) and rolled the damage and no sound.
    However when I log in as a local host and use the character it works.

    Any idea why it would work that way?

  4. #1014

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    You have GM rolls hidden. Chat sounds only work for stuff that is displayed to the players.

  5. #1015
    Doh that makes sense...thanks for the info. So my NPC's won't trigger the sounds?

  6. #1016

    Join Date
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    Nope.

  7. #1017
    I am trying to connect the sound from Syrinscape using Dischord. I installed to 2 required extensions to Fantasy grounds and can get the sounds to work on my end in fantasy grounds but I am having trouble playing through Dischord. I downloaded Voice Meter and the virtual cable software. Followed the directions and still no go. I know this has probably been discussed over and over in the 103 pages of this thread. Can anyone point me in the direction of a trouble shooting guide or something. Much appreciated.
    -----------------------------------------------------------------------
    Death is lighter than a feather, Duty is heavier than a mountain

  8. #1018
    Quote Originally Posted by Aster View Post
    I am trying to connect the sound from Syrinscape using Dischord. I installed to 2 required extensions to Fantasy grounds and can get the sounds to work on my end in fantasy grounds but I am having trouble playing through Dischord. I downloaded Voice Meter and the virtual cable software. Followed the directions and still no go. I know this has probably been discussed over and over in the 103 pages of this thread. Can anyone point me in the direction of a trouble shooting guide or something. Much appreciated.
    Hey, Aster. If you haven't already, watch Rob2e's videos on youtube. They walk through the setup so you can check and see if perhaps you missed a step. Here is a link:

    https://www.youtube.com/watch?v=9U3T...cNJh1p&index=5

    Let us know if you still have issues after watching these to see if your setup is correct. Good luck!
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  9. #1019
    Is possible add a future sound trigger on custom dice result? Like 1 for fumbles and 20 crits.

    I would like hear a fart when anyone of my players has a fumble dice result

    Thank you for your work

  10. #1020

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    Have the sound trigger on the word "Fumble".

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