View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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January 11th, 2018, 20:10 #981
Great to hear! Yeah, that issue is true of all extensions since they are community developed. For Dulux-Oz's extensions, if I recall correctly when you first load FG before you actually launch to a campaign, I think you will see a red x on dulux-oz's extensions that are a visual queue that they are not the most recent ones. Glad you seem to have it sorted! Fingers crossed....
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January 12th, 2018, 01:18 #982
Only if the FG Update "breaks" something in the old DOEs - otherwise no red X.
Best idea is to check the general Community Extension Thread(s) and the specific Extension Thread(s) after an FG Update to see if there has been a Community-Dev Extension Upadate or if the current version of the Community-Dev Extension is still OK. It also may take a day or more (maybe up to a week) for a Community-Dev Extension to be updated (some Community-Devs can be busy and so not as quick as others in updatng their stuff)
CheersDulux-Oz
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Alpha-Geek
ICT Professional
GMing Since 1982
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LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
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Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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January 12th, 2018, 02:51 #983
Good Afternoon,
I installed everything today and the sound effects from Syrinescape work great.. unless music is involved. No matter what I do no music plays for people in game. I can hear it, but they can't. any thoughts?
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January 12th, 2018, 02:56 #984
Dulux-Oz
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Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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January 12th, 2018, 03:27 #985
Thank you
That is the moods from within Syrinscape..
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January 12th, 2018, 03:33 #986
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January 12th, 2018, 03:37 #987
OK, so the Players can hear one-shots, but not the moods, is that correct?
If that is correct, then there is something seriously wrong, because as far as the DOE: Sound and Syrinscape are concerned there is no difference between one-shots and mood - they are both sound files. If it works for one then it will (should) work for the other.
So if this is the case, then we're going to need a whole bunch of extra info on how the GM is set up, how the Players are set up, which one-shots and moods are / are not working, screen shots, etc.
Please get back to us with further details as required and we'll get you sorted
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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January 12th, 2018, 04:08 #988
That is correct.
GM: Playback Device is Voicemeeter Input
Recording Device is Voicemeeter Output
Hardware Input 1 Microphone (Realtek High Definintion - B Channel
Hardware Input 2 Cable Output (VB-Audio Virtual) - A Channel
Virtual Input VB-Audio Voicemeeter VAIO
Hardware Out A1 Speakers (Realtek High Definition Audio)
The players are all over the country and all have the same issue. All music, even from the local computer (mp3) isn't heardLast edited by DrHeckle; January 12th, 2018 at 04:13. Reason: Addition
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January 12th, 2018, 04:21 #989
OK, as I said, if the Players are hearing the 1-shots then there is no reason for them not to be hearing the moods.
Are the players running their own versions of Syrinscape?
Do the palyers have Sound turn On or Off in their Settings of FG?
Which VoIP app are you all using?Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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January 12th, 2018, 04:24 #990
Turns out it was the mic sensitivity on my end was set to auto. Once I dropped it down everything works.
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