View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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December 18th, 2017, 21:01 #961Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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December 30th, 2017, 04:03 #962
Is it possible to use this extension with something other than Syrinscape? Such as opening a youtube link in a browser and streaming that instead?
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December 30th, 2017, 04:23 #963
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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December 30th, 2017, 04:23 #964

Archangel
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Yes, read his excellent manual and read this thread.
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December 30th, 2017, 05:35 #965
For something like this you may want to use the DOE: OLE instead.
Dulux-Oz
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...And it was Delicious!
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ICT Professional
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LinkedIn Profile: www.linkedin.com/in/mjblack
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January 4th, 2018, 12:16 #966
Hi Everyone,
Just a quick note to let you all know that the DOM SoundLink Library - a Module of all of the available Syrinscape SoundLinks pre-packaged as DOE: Sound SoundLinks - has just had this month's version (January 2018) put up on DM's Guild.
Note that you still need Syrinscape to use the Library as it only contains the SoundLinks, not the Syrinscape Sounds themselves.
You can find the DOM SoundLink Library here.
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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January 4th, 2018, 22:21 #967

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Picked it up, Dulux. This is a great service you do for us keeping the list complete.
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January 8th, 2018, 21:00 #968
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January 11th, 2018, 03:06 #969Crusader
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I bought Fantasy Grounds Sounds at Dungeon Masters Guild, it is AWESOME! I was doing the trigger coding myself & struggling to do all that. I was hoping to use it in "triggering" sounds when players cast a spell or do an attack, etc. Do I have to do any thing to have that coding be automatic, or is it manual?
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January 11th, 2018, 05:07 #970
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