View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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November 7th, 2017, 22:59 #931
I would have to concur.
I run on LX and wine, therefore I use LX folder structure. Although my testing was slightly different. I was running as FG server/hosting the session and therefore had the DOE:sound extension loaded, and all my local soundfiles use the LX folder structure. As the host, in my options I disabled sound. A player/client that runs FG on windows was connected to my instance, and he had sound enabled. Sounds would trigger and play as normal, but not on client side. With him enabling sound, and a sound event occurred in chat window, it would trigger the play of my local soundfile (because I was the host and I had all the chatstring triggers configured on my end, therefore they pointed to my localfiles).
I never tried to figure out a way to get a soundfile on their computer to work. But in essence I don't think it can. Even with wine emulating windows folder structures, it's not really the same.
Unless someone REALLY knows MAC well and has done experimenting, I don't think you'll find a quick answer. I suspect you might need to do some serious digging to figure things out, and let everyone know what you learned.
For me, I can only point out what i've found using LX and Windows ... which doesn't help your situation.
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November 8th, 2017, 10:05 #932
Thanks everyone for answers, I continue to dig and if I find something I will let you know
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November 14th, 2017, 23:03 #933Zealot
- Join Date
- Apr 2013
- Posts
- 62
So... I have a problem. The Sound Links do not trigger (the purple with white cleft ones) BUT if I drag and drop them into a note or onto a map they work. It's got me confused...
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November 14th, 2017, 23:58 #934
Info on kicking off sounds under Wine linked in this post: https://www.fantasygrounds.com/forum...l=1#post345619
FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 15th, 2017, 12:59 #935
So, I just ran a test. If I turn sounds "off" in my option menu and try to trigger a sound link using the purple clef it does not work. However, if I drag the link into a Note and then trigger it from there it DOES trigger the sound even with sounds "off". So, I suspect that you have sounds turned off in your option menu and when you turn it back on it should work either from the purple clef or from a note/map entry. Now as to why that is the case, that is above my paygrade!

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November 24th, 2017, 08:11 #936Crusader
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- May 2016
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So, is there any update on making this work with Mac?
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November 25th, 2017, 05:36 #937
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
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GMing Since 1982
NSW, Australia, UTC +10
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November 25th, 2017, 07:36 #938Crusader
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November 25th, 2017, 08:20 #939
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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November 25th, 2017, 08:27 #940Crusader
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- May 2016
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- 23
Same here.
For those who don't get it, the mathematical nonsense phrase "√(-1) 2^3 Σ Π" is broken down like this:
√(-1), or 'the square root of negative 1' is depicted by the letter i.
2^3 means '2 to the power of 3', or '2 cubed'. This means 2*2*2, or 8.
Σ has different meanings depending on context, but in this usage essentially means 'the sum of', or 'the whole'.
Π is, of course, pi, that lovely little constant meaning the ratio of a circle's circumference to its diameter.
This can therefore also be rendered as:
i8ΣΠ, or "I ate the whole pie".
Nerd humor. Get used to it.Last edited by DoubleDanGaming; November 25th, 2017 at 08:30.
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