Thread: Project: AD&D Core Ruleset
-
September 20th, 2017, 01:12 #121
Update: 2017.09.19.
- FG 3.3.2 released. Updated code to handle new CoreRPG/5e effects changes. (if you run into any issues please let me know)
- With 3.3.2 I've added the new search buttons to NPC/Spells/Skills/etc records for players. Both DM and Player versions should work.
- SaveAS/FightAS set to DM only edit for now. These are no longer needed if using the new advancement options in class record. I will remove them in future.
- Tweaks to output for attacks (hit AC vs TargetAC).
- Fixed bugs related to hp calculation, mostly dual/multi-classing issues.
- First pass of "If the NPC needs a 20 to hit a target he can't crit that target".
---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
September 20th, 2017, 11:28 #122
- Join Date
- Oct 2016
- Location
- Italy
- Posts
- 189
Ultimate license holder, do not worry about partecipating Italian DM (gmt+1). check here to find your timezone difference http://everytimezone.com/
- Players live a thousand lives, a DM let live a thousand universes -
-
September 20th, 2017, 13:26 #123---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
September 20th, 2017, 15:07 #124
Update 2017.09.20
- Fixed bug in manager_tokens2.lua (related to 3.3.2 effects changes)
- Neglected to mention I added a Campaign Setting for showing/hiding RIP tokens to PC or DM.
---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
September 20th, 2017, 15:36 #125
- Join Date
- Oct 2016
- Location
- Italy
- Posts
- 189
Ultimate license holder, do not worry about partecipating Italian DM (gmt+1). check here to find your timezone difference http://everytimezone.com/
- Players live a thousand lives, a DM let live a thousand universes -
-
September 21st, 2017, 19:53 #126
- Join Date
- Dec 2016
- Location
- Las Vegas NV
- Posts
- 564
Good Day Celestian
This looks incredible, I am a long time fan of 2nd Edition (Loved 1st Edition too but liked the add on's 2nd made).
I see on post 116 you show your module activation screen, I thought I downloaded all the mods from your first post and moved them to the modules folder, but do not see any that look like the ones you have (Tome of Magic and all the others) is this something I need to find somewhere else, or am I missing something?
Thanks for doing this BTW!
-
September 21st, 2017, 21:09 #127
Those are modules I created from the Core Rules CD content. Unfortunately I can't hand those out due to copyright issues. If you have the Core Rules CD/expansion I can certainly help you create the same things tho with a perl script that will use the data from it. Ping me on the FG discord some evening and I'll try and help ya out.
---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
September 22nd, 2017, 00:27 #128
Updated, v2017.09.21
Corrected bugs related to CombatTracker, client side and new Effects systems in CoreRPG.
Hopefully the last of this, if you notice anymore please let me know.
Effects applied by users should be able to be removed by the same user.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
September 22nd, 2017, 22:08 #129
- Join Date
- May 2017
- Location
- Indiana, USA
- Posts
- 2
Ultimate licence
DM/GM/Players
-
September 23rd, 2017, 00:24 #130---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks