View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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July 8th, 2017, 22:31 #811
Sorry. Do you mean the DOE:sound ext is OS specific or tabletop audio? My only point is if the DOE:sound ext works for you u can use it to trigger sounds located on your hard drive. Tabletop audio was just a suggestion and there should be others like battlebards that might work for you.
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July 8th, 2017, 22:42 #812
I was referring to this extension and syrinscape together, I can confirm on my system it will not play the sound using a direct file path. I'm interested in how MAC users fare here. Either way I already have a sound platform but the auto-sound was interesting.

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July 8th, 2017, 22:57 #813Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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July 8th, 2017, 22:58 #814
Dulux or someone else can jump in here, but I think both this extension and the DOE: OLE extension both use OLE (Object Linking and Embedding) protocols, which is a Microsoft technology. I don't think Linux or Mac support OLE's, or at least not without doing something extra.
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July 8th, 2017, 23:47 #815
See here: https://www.fantasygrounds.com/forum...255#post337255
And here: https://www.fantasygrounds.com/forum...l=1#post345366
For info on kicking off sounds on the local hard drive in Linux. It might give you some ideas.FG Wiki: How to Compile the FG Logs
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July 9th, 2017, 21:06 #816
Ah, windows command scripts. Now that is crafty using wine-browser though. A good workaround, for the auto-sounds as there's only a handful of them. The remainder I'll continue with my audio server.

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July 22nd, 2017, 23:04 #817Crusader
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Still Can't figure a way to sound string hit, misses and criticals...
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August 9th, 2017, 18:22 #818Warrior-Priest
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I bought the Fantasy Ground Sounds .mod file from DMSGuild. I did everything I was supposed to do. I put it in the .mod file section. I put the DOE extensions in the extensions folder. I clicked sounds for the tabs and opened up the library and turned on sounds from the option tab. When I press the chat sound purple button I get no sounds. I was wanting to test it out to see if I did it right.
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August 9th, 2017, 18:35 #819rob2e - Join me on Discord!
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August 9th, 2017, 18:42 #820Warrior-Priest
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