Thread: MoreCore Ruleset
-
April 24th, 2017, 05:35 #311
Ok so version 1.39 has been posted with a whole slew of new rolls.
https://www.fantasygrounds.com/forum...l=1#post299288
Valid Dice Strings are:
/bane #d# (roll #d# and add the highest value as a -mod to the modifier tool)
/boon #d# (roll #d# and add the highest value as a mod to the modifier tool)
/blackcrusade 1d100x# (hash is difficulty, results in degrees)
/conan 2d20x#y# (roll 2d20+skill+specialisation, each dice equal or under skill is a success, each dice under specialisation is an additioanl success, modifiers increase the number of dice
/champions # (use OCV for # to determine DCV success)
/ckill #d6 (roll #d6 for Body damage + 1d6 to determine additional body damage)
/cskill c# (roll equal or under 9+characteristic/5+skill on 3d6)
/cstun #d6 (roll #d6 for Stun and Body damage)
/die #d#+# (roll #dice and add #) r
/dsr 1d20+# (roll 1d20+modifiers - 15 or better is success, 11 or better is a near miss)
/edie #d# (roll #dice and explode)
/edies #d#x# (roll #dice and explode, count results above # as successes)
/harn 1d100x# (checks for success and criticals)
/heal #d#+# (need to ctrl-drag to apply negative damage)
/hitos # (roll 3d10, the middle number must equal or beat #)
/orderresult #d# (roll #d# and order results)
/pbta #d#+# (roll #dice and add #)
/pendragon 1d20 # (roll 1d20 equal or under target, equal target is Critical Success, 20 is Fumble)
/qin (Qin Yin/Yang dice)
/rolld #d#x# (roll #dice drop # lowest)
/rollover #d#x# (roll #dice and count #-, accepts extra dice from modifiers)
/rollunder #d#x# (roll #dice and count #-, accepts extra dice from modifiers)
/rnk #k# (roll #d10 explode and keep highest #)
/rnkd #k# (exploding dice doing damage)
/rnkdk #k# (exploding dice on 9 and 10 doing damage)
/rnke #k# (re-roll 1s once and then explode 10s)
/saving #d#+#<># (roll dice and equal or higher/lower for success)
/sfdice #d#s#f# (roll #dice, count #s[Success] and #f[Fail])
/successes #d#x# (roll #dice and count #+)
/symb 1d20x# (roll equal/under target)
/talislanta 1d20+# (roll 20+ Critical Success, 11-19 Full Success, 6-10 Partial Success, 1-5 Failure, 0 or less Mishap, accepts multiple modifiers)
/thac0 1d20+#x# (roll 1d20+mod, x# is characters THAC0 value)
/trav 2d6+# (Traveller roll 2d6+mod)
/woddice #s# (roll #d10, count dice above #, subtract 1s, use Modifier box for additional Difficulty modification)
/ability (description only)
/cleric (description only)
/mtrait (description only)
/spell (description only)
/trait (description only)
/mod # (adds entry to the Modifier box, accepts negatives)
/rollon [table name] <-c [column name]> <-d [NdN+N]> <-hide> (rolls on table)
/followon [rollname] rollon [tablename] (registers an event that will roll on the [tablename] any time that character does the [rollname] roll. /followon [rollname] without further arguments to unregister.)
Attachment 18660
-
April 24th, 2017, 05:44 #312Grand Patriarch
- Join Date
- Feb 2014
- Location
- Australia
- Posts
- 725
Nice work Damned.

Can see use for several of these like /mod, /followon and /rollon.Server License: Ultimate. Anyone can play for free.
Server Address: Cold Thief Bold Luck
-
April 24th, 2017, 05:49 #313
Lots of rolls accept /mod and /boon and /bane actually roll #dd6 and place the highest value into modifiers (so if you need dice examples for modifiers use these) and you need to be aware that /followon only works with those scripts in the /scripts format - the ones in /desktop/scripts dont follow the newer standard.
So there are lots of great rolls there already and lots of examples to work from in building new ones.
-
April 24th, 2017, 15:28 #314
Can any Champions players load this extension in a BRAND NEW MoreCore campaign and provide some feedback...
https://www.fantasygrounds.com/forum...1&d=1493043999
-
April 24th, 2017, 21:17 #315Warrior-Priest
- Join Date
- Mar 2017
- Location
- Italy
- Posts
- 35
Is there a way to add a bonus or penalty die to a pbta roll/Dungeon World move?
If (and only if) a bonus die is "checked/selected" (advantage): roll 3d6, drop the lowest, add the Ability Score, return pbta result (Failure with hard choice, Success with Cost or Success).
If a penalty dice is "checked/selected" (disadvantage): roll 3d6, drop the highest, add the Ability Score, return pbta result.
-
April 25th, 2017, 00:10 #316
-
April 25th, 2017, 08:25 #317
Damned,
I haven't downloaded this yet, but the Coriolis roller, is it still there? I dont see it on the list.
Jolly.
-
April 25th, 2017, 08:56 #318
As soon as i saw you post on the thread I thought crap I cant remember adding a /coriolis roll in my screenshot but it is in there! I also didnt add it in the /dicehelp file!
So for anyone reading - its
/coriolis #d6
and it adds dice based on modifiers - eg a +2 modifier adds two dice.
-
April 25th, 2017, 09:28 #319Warrior-Priest
- Join Date
- Mar 2017
- Location
- Italy
- Posts
- 35
Hi Damned, thank you for your suggestion.
I think the problem is the Bonus/Penalty die is applied only on special circumstances, so probably it would require a sort of "flag" to check/uncheck (a sort of D&D5e ADV and DIS near the modifier box, bottom left; or COC7e +1B/+1P). Currently beyond my programming skills :-)
It's a House Rule we are using for Dungeon World. Barbarians of Lemuria has a similar mechanics (If you have a boon, you roll 3d6 instead of 2d6, and discard the lowest).
I discovered More Core only a few days ago (I was looking for a Dungeon World ruleset), but i think it's really great!!! Thank you very much for it!
-
April 25th, 2017, 10:12 #320
Hi alessandro here is a script that will allow you to create a second roll for each attribute - replace the one in the current ruleset. Ill include it in the next update.
/pbta 3d6+#
and it will keep the 2 highest die. you can even do 2d6+1d8+#
the dice will still roll and display the sum of all dice rollled (you could do many more dice) but the message will report the sum of the 2 highest+mods and the result.
I use MoreCore for Dungeon World and for another PbtA game City of Mist.
Thread Information
Users Browsing this Thread
There are currently 28 users browsing this thread. (0 members and 28 guests)

Reply With Quote



Bookmarks