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February 20th, 2017, 06:28 #211
I can't reproduce this. I can put pointers, etc. on layer 2 as the GM and the players can see them fine. This is one of the underlying functions of this extension - "stuff" on each layer is visible to the players.
Can you give more details please: Ruleset being used, steps to reproduce.FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 20th, 2017, 06:37 #212
And what version of the extension are you running? The version is reported in the chat window after the campaign loads, you should be running v2.0.4.
FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 20th, 2017, 07:40 #213
Well, that is strange. I just retried it and it works. The only change was that I shut down FG and restarted it. Memory? It is the 5e ruleset and it is 2.0.4 for 3.2.2. Sorry to waste your time. All good now.
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February 20th, 2017, 16:25 #214FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 14th, 2017, 23:46 #215
Enhanced Images (layers) v2.0.4 is not working with Fantasy Grounds 3.3.0. Tokens do not auto-scale to the grid in the 2nd and 3rd layer. Only working with the first layer in the D&D 5e ruleset.
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April 15th, 2017, 00:24 #216FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 15th, 2017, 01:03 #217
Update to the Enhanced Image Extension (layers) for FG v3.3.0 compatibility.
You must update to v2.0.5 of the extension.
Updated extension available in post #1.FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 15th, 2017, 01:48 #218
Very quick update to this.
I've added the auto image resize functionality - download v2.0.5a - so you can use layers and auto resize in your face-to-face games.
Info on auto resize here: https://www.fantasygrounds.com/forum...-To-Face-gamesFG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 15th, 2017, 12:44 #219Patriarch
- Join Date
- Mar 2014
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- Staffordshire, UK
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Cool - one less extension to manage now that the image resize has been added.
Any chance you can add notification regarding the /tvsize command to the notification when start as well as "/tvsize" returning the command syntax to help new users?Ultimate License
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April 15th, 2017, 15:27 #220FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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