Fantasy Grounds Merchandise
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  1. #211
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    Quote Originally Posted by El Condoro View Post
    Is it possible to allow layer 2 to show pointers? For example, I want to set up a 20 ft. and 40 ft. concentric circles to indicate the effect of a light spell. I don't want them to interfere with tokens on the top layer. However, if I put pointers on layer 2, they can't be seen by players.
    I can't reproduce this. I can put pointers, etc. on layer 2 as the GM and the players can see them fine. This is one of the underlying functions of this extension - "stuff" on each layer is visible to the players.

    Can you give more details please: Ruleset being used, steps to reproduce.
    FG Wiki: How to Compile the FG Logs

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  2. #212
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    And what version of the extension are you running? The version is reported in the chat window after the campaign loads, you should be running v2.0.4.
    FG Wiki: How to Compile the FG Logs

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  3. #213
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    Well, that is strange. I just retried it and it works. The only change was that I shut down FG and restarted it. Memory? It is the 5e ruleset and it is 2.0.4 for 3.2.2. Sorry to waste your time. All good now.

  4. #214
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    Quote Originally Posted by El Condoro View Post
    Sorry to waste your time. All good now.
    No worries.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #215
    Enhanced Images (layers) v2.0.4 is not working with Fantasy Grounds 3.3.0. Tokens do not auto-scale to the grid in the 2nd and 3rd layer. Only working with the first layer in the D&D 5e ruleset.

  6. #216
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    Quote Originally Posted by Zeruel_Kagenie View Post
    Enhanced Images (layers) v2.0.4 is not working with Fantasy Grounds 3.3.0. Tokens do not auto-scale to the grid in the 2nd and 3rd layer. Only working with the first layer in the D&D 5e ruleset.
    Thanks for reporting. I haven't reviewed this extension for FG v3.3.0 compatibility. I'll get to it over the next couple of days.
    FG Wiki: How to Compile the FG Logs

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  7. #217
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    Update to the Enhanced Image Extension (layers) for FG v3.3.0 compatibility.

    You must update to v2.0.5 of the extension.

    Updated extension available in post #1.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #218
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    Very quick update to this.

    I've added the auto image resize functionality - download v2.0.5a - so you can use layers and auto resize in your face-to-face games.

    Info on auto resize here: https://www.fantasygrounds.com/forum...-To-Face-games
    FG Wiki: How to Compile the FG Logs

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  9. #219
    Cool - one less extension to manage now that the image resize has been added.

    Any chance you can add notification regarding the /tvsize command to the notification when start as well as "/tvsize" returning the command syntax to help new users?
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  10. #220
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    Quote Originally Posted by ColinBuckler View Post
    Any chance you can add notification regarding the /tvsize command to the notification when start as well as "/tvsize" returning the command syntax to help new users?
    Good idea. Done. Minor update V2.0.5b available in post #1.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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