Starfinder Playlist

View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
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  1. #561
    Quote Originally Posted by st4lk3r87 View Post
    Hi!

    I'm trying the latest version of the extension ( Chatsound with 2 triggers ). I noticed that if the first trigger match, and the second trigger doesn't, the sound is played anyway. It looks like a bug compared to the previous implementation where a perfect trigger match is required.

    Expected Result:
    When I apply an effect I play a specific sound, but I don't want to play it when the effect is removed ( with removal extension ).

    Repro:
    - I create a chatsound with 2 triggers:
    - The first trigger contains the "Effect[DESCRIPTION DESCRIPTION]" text
    - The second trigger contains "-> [to PGNAME]".
    - Apply Effect and the sound is played
    - Remove Effect, the same sound is played too

    Is this intended by design?
    Hmm... Seems odd. I know you typed the triggers, but can you post a screenshot? Did you happen to hit the green + sign after you finished the first trigger and then added the second trigger later without clicking the + sign again. I'm not positive it matters but something to check.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  2. #562
    Quote Originally Posted by Gwydion View Post
    Does this come up any time you try and create any chatsound? I suspect it is an incompatibility issue but not sure. Can you post what extensions, if any, you have loaded? One thing I always try is to strip off all extensions and just load the DOE extensions and see if it all works and then start loading back the other extensions one by one. I know some of the themes can be incompatible as an example.
    Yes any chat sound and any mini board. The only extensions i have loaded are the Base and sound extensions.

  3. #563
    Quote Originally Posted by sammyp03 View Post
    Yes any chat sound and any mini board. The only extensions i have loaded are the Base and sound extensions.
    Shoot. Hopefully Dulux-Oz will be around shortly. He usually is. Only other thing I would ask is are you 100% certain you have the latest versions of both the base and sound extensions? I believe they were uploaded by Dulux-Oz on 1/18/17. If you do then I've got nothing else! Hopefully he can help.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  4. #564
    Hmm... Seems odd. I know you typed the triggers, but can you post a screenshot? Did you happen to hit the green + sign after you finished the first trigger and then added the second trigger later without clicking the + sign again. I'm not positive it matters but something to check.
    Yes, tried it by pressing the green button too - Just a clarification, I'm pretty sure the green button doesn't apply triggers but only the Sound String field. I can confirm the behaviour.

    Attachment 17805

  5. #565
    Yeah, I think so too (as far as the green button), just grasping. Only other thought I have is I wonder if there is a character limit on the triggers. Your first trigger is very long and I just wonder if that is why it triggers on the remove action as well as it is only taking part of the trigger. However, now I'm just completely speculating. Hopefully Dulux-Oz will be by and get your squared away. Sorry I couldn't help.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  6. #566
    Quote Originally Posted by Gwydion View Post
    Yeah, I think so too (as far as the green button), just grasping. Only other thought I have is I wonder if there is a character limit on the triggers. Your first trigger is very long and I just wonder if that is why it triggers on the remove action as well as it is only taking part of the trigger. However, now I'm just completely speculating. Hopefully Dulux-Oz will be by and get your squared away. Sorry I couldn't help.
    Don't apologize, I appreciate the effort

    I tried to take a look to the code and it looks like a little bug. Let's wait for Dulux-Oz

  7. #567
    Yeap - that's a bug.

    I'll get a fix out asap.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  8. #568
    Quote Originally Posted by dulux-oz View Post
    Yeap - that's a bug.

    I'll get a fix out asap.
    Any chance you can help me out? Everytime i try and make a chat sound i get this error box.

    Attachment 17815

    I only have the base and sound extensions on. Am i doing something wrong?

  9. #569
    Quote Originally Posted by sammyp03 View Post
    Any chance you can help me out? Everytime i try and make a chat sound i get this error box.

    Attachment 17815

    I only have the base and sound extensions on. Am i doing something wrong?
    Are you using v3 of the DOE: Sound and v2.3.1 of the DOE: Base?
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  10. #570
    Quote Originally Posted by dulux-oz View Post
    Are you using v3 of the DOE: Sound and v2.3.1 of the DOE: Base?
    Yes I am

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