Thread: CoreRPG - Community Extensions
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August 25th, 2016, 04:10 #61
Updates to the Text label extension v1.1 - bug fixes and functionality improvements (edit, rename and move labels; change font size).
Download the new version (and watch the updated video) here: https://www.fantasygrounds.com/forum...abel-ExtensionFG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 2nd, 2016, 03:55 #62
Hi Everyone,
I've placed a link to my new DOE: OLE Extension on Post #40.
New FGv3.2-compatable versions of all of the DOEs (and Manuals) have also been released in their respective Threads.
The first post (& Post #40) in this thread has also been updated
Enjoy!
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
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Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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November 6th, 2016, 12:56 #63
MoreCore has been updated extensively and converted to a ruleset now.
More info here: https://www.fantasygrounds.com/forum...reCore-Ruleset
MoreCore should be marked as deprecated (although it still works).
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November 15th, 2016, 02:59 #64

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There are a lot of great extensions in here. Have any of them other than DOEs been updated for FG3.2?
edit: nvm, maintained in main entry.Last edited by Bidmaron; November 15th, 2016 at 03:06.
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November 16th, 2016, 07:03 #65
Hi Everyone,
I've placed new FGv3.2.1-compatable versions of all of the DOEs in their respective Threads.
The first post (& Post #40) in this thread has also been updated
Enjoy!
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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November 20th, 2016, 22:29 #66
Update to the Enhanced Image extension - update to v2.0.3 for FG v3.2.1 compatibility. https://www.fantasygrounds.com/forum...sed-on-CoreRPG)
FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 19th, 2017, 01:41 #67
Hi Everyone,
I've placed new FGv3.2.2-compatable versions of all of the DOEs in their respective Threads.
The first post (& Post #40) in this thread has also been updated
Enjoy!
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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January 27th, 2017, 23:18 #68
Long Shot, Is there anyway to import / export data into location or organization?
I have two campaigns going and they are both in the same world. just looking to cut data entry in half...Brice AKA BoringMadman
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January 28th, 2017, 01:16 #69
Actually, as long as the information in the DOEs is ruleset-neutral (ie no NPCs linked in, as an eg) the DOEs will export and import into any Ruleset.
Otherwise its as chadhill says
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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February 1st, 2017, 07:00 #70
Now is there a tutorial for starting to build a ruleset? Unless Talislanta 4E is already covered...
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