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  1. #211
    damned's Avatar
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    crankdawg47 my availability is a bit sketchy the next few days. if you PM me your email address and your typical availability (timezones help here - Im in Sydney) Ill try and help you out.

  2. #212
    Quote Originally Posted by damned View Post
    crankdawg47 my availability is a bit sketchy the next few days. if you PM me your email address and your typical availability (timezones help here - Im in Sydney) Ill try and help you out.
    Message sent.
    I just finished swapping out the router for a new one. Figured it was worth a try but that had no effect after re adding all the various settings.

  3. #213
    If I'm going to DM games for our group do I need to setup a static address?

  4. #214
    LordEntrails's Avatar
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    Quote Originally Posted by Paddy Yank View Post
    If I'm going to DM games for our group do I need to setup a static address?
    Welcome Paddy to the Community!

    99% of the time the answer is no.

    When you start FG, and click Load Campaign, what happens when you click Connection Test?

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #215
    damned's Avatar
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    No. You need to be able to do one of these options:

    1. enable IPv4 port forwarding of TCP 1802 through your router to your GM computer
    2. have a plu and play router which can do the above for you
    3. run Hamachi and for a private Hamachi network with your players (there are other similar services like Tunngle)
    4. use a VPN to do the port forwarding for you

    Most GMs by far fall into 2 and 1, followed further back by 3.

    The next generation of FG client will avoid this requirement but it is somewhere off in the future still...

  6. #216
    Can anyone explain to me why 3 days ago everybody in my group could connect and now none of us can? Connection test fails for everyone, no one has changed anything on there computers, it just stopped working.

  7. #217
    damned's Avatar
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    Quote Originally Posted by Imij View Post
    Can anyone explain to me why 3 days ago everybody in my group could connect and now none of us can? Connection test fails for everyone, no one has changed anything on there computers, it just stopped working.
    Hi Imij whilst none of you has changed anything thousands of things have changed on your computer regardless.
    You might note that the connection test is only available on two screens - Create New Campaign and Load Campaign. There are no connection tests on Join Campaign. Players do not have to pass a connection test so dont waste time looking at the players computers.
    On the GMs system - are they using plug n play? Reboot router.
    On the GMs system - if they manually created the port forward check the port forward, check the windows firewall, check the GMs computer has the same ip address as the port forward is set to. Then reboot the router.

  8. #218

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    I just want to give a big thank you to Crusader for creating this thread and to all the other users who continue to help people set up their port forwarding. It's too bad I didn't see this right away when I started trying to set up my static IP address. I spent an hour at Netgear's site, only to find much clearer directions here when I gave up and came back to ask for help on the forum.

  9. #219
    hawkwind's Avatar
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    connection failed

    working now ignore this post
    Last edited by hawkwind; February 9th, 2017 at 20:58.

  10. #220
    So, I have an Arris SB6121 Modem going into an Apple Time Capsule (which is also a wireless router) on macOS Sierra, and I have not ever been able to pass the connection test. I could use a bit of a walkthrough...

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