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  1. #81
    Quote Originally Posted by LordEntrails View Post
    Can you tell me how to move these buttons? I couldn't find instructions on how to do this and what I tried hasn't worked.

    Also, as I'm doing my review, I've made the following notes and thought you might want to know before I post (I'm still working on the review).
    Re Dynamic Menubar - Actually, I need to update that because that functionality has been overtaken by updates to the CoreRPG itself and so has been depreciated - ie isn't there anymore - thanks for catching it.

    As for the Extension loading thing - I'm in two minds over it: its such a fundamental part of using FG that it should be in the "basic box of tricks" of every user, like how to roll dice or use the Hotkey Bar. Unfortunately, that breaks one of my cardinal rules: always assume no knowledge, so I don't know. As you said, its not really my responsibility, but then again if I'm trying to be the "gold standard" of Extensions then it probably should be in it - so yeah, I'll make that change.

    Edit: Actually, where is the Wiki Page on loading Extensions, etc ???

    Cheers
    Last edited by dulux-oz; January 3rd, 2017 at 06:23.
    Dulux-Oz

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  2. #82
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    Quote Originally Posted by dulux-oz View Post
    Re Dynamic Menubar - Actually, I need to update that because that functionality has been overtaken by updates to the CoreRPG itself and so has been depreciated - ie isn't there anymore - thanks for catching it.

    As for the Extension loading thing - I'm in two minds over it: its such a fundamental part of using FG that it should be in the "basic box of tricks" of every user, like how to roll dice of use the Hotkey Bar. Unfortunately, that breaks one of my cardinal rules: always assume no knowledge, so I don't know. As you said, its not really my responsibility, but then again if I'm trying to be the "gold standard" of Extensions then it probably should be in it - so yeah, I'll make that change.

    Cheers
    see.... *perfectionist*

  3. #83
    Quote Originally Posted by damned View Post
    see.... *perfectionist*
    OK, guilty as charged!
    Dulux-Oz

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  4. #84
    LordEntrails's Avatar
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    Quote Originally Posted by dulux-oz View Post
    Re Dynamic Menubar - Actually, I need to update that because that functionality has been overtaken by updates to the CoreRPG itself and so has been depreciated - ie isn't there anymore - thanks for catching it.

    As for the Extension loading thing - I'm in two minds over it: its such a fundamental part of using FG that it should be in the "basic box of tricks" of every user, like how to roll dice of use the Hotkey Bar. Unfortunately, that breaks one of my cardinal rules: always assume no knowledge, so I don't know. As you said, its not really my responsibility, but then again if I'm trying to be the "gold standard" of Extensions then it probably should be in it - so yeah, I'll make that change.

    Edit: Actually, where is the Wiki Page on loading Extensions, etc ???

    Cheers
    I ***-u-me-d there was a wiki page for it... Thought I referred someone to it earlier today...
    This page, under the Extensions header, though its not quite what I was hoping for...
    https://www.fantasygrounds.com/wiki/...Files_Overview

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #85
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    Review has been posted. https://www.fantasygrounds.com/forum...on-by-Dulux-Oz

    I have to say, I wasn't expecting to have such a highly rated review this early in my blog (I consider myself very critical). But I will also say it hadn't occurred to me to be rating one of Dulux's extensions. I pretty much consider them as close to official FG add-ons as you can get.

    I will also add that I considered it a pretty hard product to review. Because by itself, it doesn't do much. But it does ALLOW you to do so much more with the other DOE extensions.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  6. #86
    Quote Originally Posted by darrenan View Post
    Bug Report:
    This only happens on the player side, not on the host side.
    Connect to a campaign as a player and select a character, but do not open the character sheet.
    Change your dice to have black text.
    Open character sheet from portrait, dice text changes to white.

    Later tonight I'll verify that this happens when only DOE: Base is loaded.
    <ping!> Did you get a chance to look at this bug yet?

    I did verify that it happens with just DOE: Base loaded, and does not happen with no extensions loaded. DOE: Base must be mucking with the dice color info during the character sheet open handler.
    Last edited by darrenan; January 8th, 2017 at 19:02.

  7. #87
    Not yet darrenan - I've been a bit swamped the last little bit.

    It is on my radar, I've just got to pry some time free.
    Dulux-Oz

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  8. #88
    Quote Originally Posted by darrenan View Post
    <ping!> Did you get a chance to look at this bug yet?

    I did verify that it happens with just DOE: Base loaded, and does not happen with no extensions loaded. DOE: Base must be mucking with the dice color info during the character sheet open handler.
    That's now been resolved and will be in the FGv3.2.2 updated DOE: Base
    Dulux-Oz

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  9. #89

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    Dulux, what about the thousands issue on currencies? Will you sneak a fix on that into the update?

  10. #90
    Quote Originally Posted by Bidmaron View Post
    Dulux, what about the thousands issue on currencies? Will you sneak a fix on that into the update?
    First of all: Wrong extension and wrong extension thread.

    Secondly: I don't know. I'll have to take a look at it as I work through ALL of the DOEs to bring them up to FGv3.2.2-compatability.
    Dulux-Oz

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    Alpha-Geek
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    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

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