DICE PACKS BUNDLE
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  1. #31
    damned's Avatar
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    Quote Originally Posted by spite View Post
    Hahahaha, Damn, no 90% critical rate on my monsters anymore!
    I thought I kept a pretty straight face!

  2. #32
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    Quote Originally Posted by spite View Post
    This doesn't work for me now. Is there any reason?
    Works fine for me. What, exactly, isn't working? For example, can you bring up the "Manual Die Roll Entry" window? Are you making an action that is an attack?
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #33
    There is a built in counter. I cant remember what the limit is but once you have reached a certain number in a month it wont let you use it any more to stop you over fudging the result.
    Hopefully it will be working again by next weeks game.
    Really? Why should the program (or the programers) care how many times in a month I "fudge" a dice roll?

  4. #34
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    Quote Originally Posted by BubbaGrim View Post
    Really?
    No. That was a joke.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #35
    /em looks embarrassed

  6. #36
    I know this is a very old thread, but I was looking for manual die entry. This extension isn't working for me (it comes up, let's me put in a number but nothing else). Is there a newer version or there is some kind of command that will do the same thing? Thanks!

  7. #37

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    It's built into the latest release of FG.

  8. #38
    Quote Originally Posted by Andraax View Post
    It's built into the latest release of FG.
    Thanks. I guess I'll keep looking on how to do it.

  9. #39
    Okay, so I figured out there is a setting in options (at the top) for manual dice entry. You can switch it on an off to allow manual input of die rolls.

    In the latest build video, dev explains it at 33:30 or so. https://www.youtube.com/watch?v=XUhYLoo1uoc

    It does not appear to be in the latest manual yet.

    From what I can tell (I'll need to check this player-side), but this setting will indicate when a manual roll has been made. So it may be obvious to players when you are fudging dice (an absolute DM prerogative) if you normally use the FG automated die rolls. Still have to check that, though.

  10. #40

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    You don't need this to fudge rolls as a gm.

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