View Poll Results: How should Autosounds Trigger?
- Voters
- 49. You may not vote on this poll
Multiple Choice Poll.
Thread: DOE: Sound Extension
-
December 9th, 2016, 06:53 #441
Playing background music for players is more a function of Teamspeak than it is any addon in FG. Not that the addon isn't wonderful, but it's not necessary for playing music over TeamSpeak. Once you've installed the Cable output for your sound system, just set it up as your default playback device, and open your sound program. Then load the cable output in a new tab in TeamSpeak, and you're ready to play for everyone.
Now, if you want to set up automation so that your hit/miss/crit/fail sounds happen without your intervention, that does require the plugin/addon that these guys built. And it's cool.
But it's really easy to use iTunes or whatever to play sounds to your players. Go to the FG wiki page on Setting up syrinscape with teamspeak for more info.╔═══════════════════════════╗
║ Melvin T. Sludgepump Esq. ║
╚═══════════════════════════╝
-==≡≡≡ Ultimate License Holder ≡≡≡==-
-==≡≡≡ D&D 3.5e, 4e, 5e ≡≡≡==-
-==≡≡≡ Pathfinder Noobie ≡≡≡==-
-
December 9th, 2016, 10:59 #442
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
-
December 9th, 2016, 13:44 #443
I've been using this great extension, connected to Syrinscape, for a little while now, and I'm really enjoying it - thanks! Now, if I want to add one or two custom sounds that aren't available in my Syrinscape sound sets (ones I've found on the web, or made myself), is that possible? In particular, can I trigger them as autosounds or chatsounds?
-
December 9th, 2016, 14:14 #444
The basic mechanism the DOE: Sound uses is the same for Manual Sounds, Autosounds and Chatsounds - a URL. So if you can get the sound file (eg an mp3) to play via your application (eg vlc media player) via a URL then it'll work in the DOE: Sound Extension.
The way to test this is to fire up Internet Explorer/Firefox/Chrome/whatever and put something like "my_folder/sound.mp3" or "file://my_folder/sound.mp3" or "vlc.exe my_folder/sound.mp3" into the address bar - if it plays then that's your URL.
So experiment with the URLs in your browser, look up the doco for your favorite sound app, and/or google getting your favorite sound app to play via your browser / a URL.
Also, if you want to open up other types of files (eg pdfs, video, etc) then take a look at the DOE: OLE Extension - it was designed to work with all of these URLs and works the same basic way as the DOE: Sound.
Does all that make sense?Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
-
December 9th, 2016, 15:11 #445
Hello all.
I had to learn this awesome extension more from test and error than from reading the manual for two reasons: the mayor is because my not so good english and the second is because im not to fan in reading manuals at all
. Also i had an marvelous and very clear help form Dulux and other very friendly community members but i think the best way to understand something is with an example and the best example is a grafic one so with your permission Dulux i have done a little video showing how i configure my sounds from my hard drive and from Syrinscape and i hope it will help those new members to understand how it works:
https://www.dropbox.com/s/m708p7v8ac...ample.mp4?dl=0
Also here how i configure the chat sounds:
https://www.dropbox.com/s/tv29cao7x6...Sound.mp4?dl=0
Also i would like to make a question: Im using The Sound Extension and see that has all i need to play my sounds but i know there is the OLE Extension and as far i has prove it i see it does the same or less than the Sound Extension? I am missing somethig? Do the Sound Extension does the same and more (as i have seen) than the OLE o does the OLE have more or differente option or options than the Sound Extension.
Thank you very much!!!Last edited by Salva; December 9th, 2016 at 16:11.
-
December 9th, 2016, 19:04 #446
Thanks for sharing, Salva! I love the sound extension as well and use it in every session. As for the OLE extension, I think the big thing is you can use it to link to any external url directly from fantasy grounds. So, where it does have applicability for audio, it could also look to images one the web, video for the players to view, etc.. So, if you have an enormous image you want to share, but don't want to import into fantasy grounds as an example, you can link to the url and the players could view it in their web browser. Just one example. Hope that helps!
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
-
December 9th, 2016, 19:27 #447
It does (I did not think of that utility specifically) but you can also use the Sound Ext for those. When using the Sound Ext i have placed strings for sounds, images and urls. The only difference i see is the button color of the link. Am i missing or misunderstanding something?

Thanks
-
December 9th, 2016, 19:37 #448Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
-
December 9th, 2016, 19:42 #449
Mmmm i was thinking that maybe with the sound ext they only work for the host and not for players and with the Ole it works for both Host and players but im guessing.
As you good sir say Mr. Dulux-Oz will surely iluminate us.
PD: I just tried viceversa placing a sound string in the Ole and it works too.
Last edited by Salva; December 9th, 2016 at 19:44.
-
December 10th, 2016, 02:31 #450Devotee
- Join Date
- Oct 2016
- Posts
- 6
Okay, so I'm starting to understand more and more one step at a time. After researching the Wiki Page and the Manuel, I know what I want is possible and I feel like I'm so close, yet here I am still scratching my head with more questions...
My crew and I are already planning on using skype for our FG sessions, so that we can interact via video chat of course; so my question is, do I use skype in lieu of teamspeak in order to accomplish my goal? (Which is playing my own background music when I want to everyone, without them needing to click a link)
In other words, would it work like:
Fantasy Grounds (via DOE: Sound Extension => VLC Player (playing my own MP3 files from my hard drive) => VB-Cable => Skype ?
Thread Information
Users Browsing this Thread
There are currently 2 users browsing this thread. (0 members and 2 guests)

Reply With Quote



Bookmarks