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  1. #41
    Mask_of_winter's Avatar
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    This would also be great for pbta games as you could get the consequences of each results (failure, partial success and success) in the chat window. That's how I had it set up in CoreRpg anyway but it wasn't possible to put tables on a character sheet.
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
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  2. #42
    damned's Avatar
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    Quote Originally Posted by Mask_of_winter View Post
    This would also be great for pbta games as you could get the consequences of each results (failure, partial success and success) in the chat window. That's how I had it set up in CoreRpg anyway but it wasn't possible to put tables on a character sheet.
    Are you using /pbta ?


  3. #43
    Mask_of_winter's Avatar
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    Yes I know that, but what is the cost? With a table you get the results from the table in the chat.
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

  4. #44
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    Gotcha. We may add that functionality (reporting the Moves narrative results) into MoreCore Rolls or might leave it and build it into a PbtA ruleset....
    Im looking at the Tables thingy...

  5. #45
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    Soooooo.... after much chasing of my tail and actually knowing the answer but failing to think and track it all the way through....

    MoreCore will shortly be able to support 2 new /commands being
    /mod [number]
    /rollon [table name] <-c [column name]> <-d [NdN+N]> <-hide>

    These are not new commands but their support in the Rolls feature is new. This actually solves items 1, 2 and 3 on my current wishlist too.
    I havent posted this updated version just yet as I think it needs something else for it to really make sense.

    Where I dont think this will work quite so well for you Mask_of_winter is that the /rollon command does not utilise the Modifiers. If /rollon also accepted the Modifiers input then that would work very well for you but that looks like it is well beyond my ability.

  6. #46
    Mask_of_winter's Avatar
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    Great job Damian! Thanks for trying!
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

  7. #47
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    Hola good people. MoreCore has been updated today to 1.32 with the net new feature of being able to save Modifiers (/mod) and Table Rolls (/rollon) in the Rolls Library and drag and drop them on to Character Sheets. This has meant I have changed the Character Sheet from 4 Rolls and 2 Modifiers sections to 6 Rolls sections that can be used however you like.

    Check back regularly for updates.
    Also check the MoreCore Themes page.
    And Imiri will be uploading a full Starter Set for City of Mist RPG this weekend.


  8. #48
    That is brilliant and a huge improvement in flexibility for different extensions to come.

  9. #49
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    Nice! I was going to ask about how to go about tweaking that page to use 6 (or at least 5) roll sections.
    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
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    Previously Ran: An Old-School Essentials campaign, set in Hârn . . . Here is the old discord channel -> Hârnic OSE.
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  10. #50
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    Quote Originally Posted by GunnarGreybeard View Post
    Nice! I was going to ask about how to go about tweaking that page to use 6 (or at least 5) roll sections.
    All sections will scroll if you have more entries than will fit in the visible space.
    I think there is room for 45 visible entries and you can make the page longer which will expand the lower 3 panels automatically.

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