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  1. #301
    Quote Originally Posted by Trenloe View Post
    What's the size and date of UpdaterEngine.exe?

    Open up FG and click the settings button. What do you have set for General -> App Directory and Data Directory?
    2016-11-10 5:59 PM
    So looks like it updated today when I tried to update FG.
    2,731 KB

    I can't tell you what those directories are, as when I click Settings it launches the Updater and crashes out with the same message...



    Edit:
    Not sure why the image isn't showing:
    https://imgur.com/a/qDIQY

    Also the data directory it saves everything to is "Program Data\Fantasy Grounds"
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  2. #302
    damned's Avatar
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    Quote Originally Posted by GrimmSpector View Post
    I've never used FG through Steam. And there is no AV running.

    Edit
    Gone through all those troubleshooting steps (which aren't many) already, since none of them have to do with the actual update process they don't help me at all. No ruleset is applicable as I'm merely trying to update the software, existing 3.17 install works fine otherwise, it simply will not update.
    Redownload the installer from this website and rerun that please. What happens?

  3. #303
    Trenloe's Avatar
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    Quote Originally Posted by GrimmSpector View Post
    Also the data directory it saves everything to is "Program Data\Fantasy Grounds"
    Is that where UpdaterEngine.exe is being saved to as well?

    What do you have in C:\Program Files (x86)\Fantasy Grounds ?
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #304
    The group I GM for has been busy with the real world for the last few weeks so I hadn't fired up FantasyGrounds recently. Today I opened it up to work on a few things to get ready for next weeks session and saw there was an update so I updated without even looking at it, not realizing this was the 3.2 update the team has been working on for a while. At first, I just got some errors when trying to load my campaign and everything looked to be broken (got a little scared for a second). So I hopped on the forums and saw this post and the mention that most extensions would be broken if they weren't updated. Sure enough I unloaded all of the extensions and no errors, but there still was nothing in the side menu bar.

    So first things first I looked up the DOE extensions (Base & Locations) I was using and got those updated. Then I tested loading the campaign with those and it loads fine but still nothing in the side menu bar. Then I opened the library and my head exploded. This is absolutely awesome and now I'm going to head back to the beginning of this thread and start reading through the change log. This one change makes me look forward to the potential UI improvements with the move to Unity and I can not wait to see what you guys come up with.

    Keep up the great work JPG! And a big thanks to Doug as well as all of the community devs who helped make this possible!

    -PopinFRESH

  5. #305
    ddavison's Avatar
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    Quote Originally Posted by GrimmSpector View Post
    2016-11-10 5:59 PM
    So looks like it updated today when I tried to update FG.
    2,731 KB

    I can't tell you what those directories are, as when I click Settings it launches the Updater and crashes out with the same message...



    Edit:
    Not sure why the image isn't showing:
    https://imgur.com/a/qDIQY

    Also the data directory it saves everything to is "Program Data\Fantasy Grounds"
    It sounds like maybe that file is corrupted and not overwriting it with a fresh version. Can you manually delete that file and then re-run the Installer from the website under Downloads > All Licenses?

  6. #306
    FG version 3.2

    Getting the following error when I try and drag any healing from chat to character in the combat tracker:

    Script Error: [string "scripts/manager_action_heal.lua"]:64: attempt to get length of field 'clauses' (a nil value)

  7. #307

  8. #308
    Recreated. I'll look into it.

    Cheers,
    JPG

  9. #309
    I don't know if this has been reported or noticed by anyone yet, but its bugging me and I'm not willing to sift through the pages on this forum to try and find any remarks for it.

    The party sheet is listing any attempted Knowledge check as Untrained even though the player has ranks in it. Doesn't ruin the game, just irritating.
    Also, making a group roll from the party sheet for any skill does not add anyone's modifier to the roll. It just rolls a flat d20 and that's all.

    Additionally, I've been running the Language extension and noticed that the game will take an unbearably long time to load. I've since shut the extension off and it no longer does that, but I like using that extension and would like to continue to use it, so perhaps that can be addressed at some point.

    Other than these very minor issues, job well done Moon. Thanks for all the hard work and keep it coming. Truly love what's been done here.

  10. #310
    No worries, that's why we scour the boards.

    The untrained issue is identified, and scheduled for release with v3.2.1.

    Which language extension are you talking about? (Language Fonts? Which one?) (Font replacements can be some of the longest to load depending on your system, since we rely on your system to turn a TrueType font into 256 bitmaps for every font. (at least until FGU))

    Thanks,
    JPG

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