Thread: Test Release v3.2.0
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July 28th, 2016, 23:15 #221SmiteWorks
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All that the minimum size error is saying is that one of the 9-slice regions for the frame is smaller than 3 pixels in a direction that it may be tiled. This can translate to a performance hit when displaying these frames, especially as the frame grows larger. This happened for frames that were defined with 1-pixel regions, of which I found many. In those cases, I just tiled the frames myself to make the regions larger, and updated the frame definition.
I'm guessing that CoreRPG already has replacements for most of those frames that are throwing issues anyway, and probably don't need to be redefined separately in the ruleset anyway.
JPG
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July 31st, 2016, 08:38 #222SmiteWorks
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Updates
- [CoreRPG+] Master index campaign list updated to use result pages for faster performance.
- [CoreRPG+] Updated manual roll button graphics.
- [CoreRPG+] Added roll button to manual roll entries.
- [5E] Lair actions category added to NPC record powers.
- When reverting module records, category information would be reset incorrectly to the empty category. Fixed.
- [CoreRPG+] When an unidentified item link dropped on the chat window, in some cases the identified name would be displayed. Fixed.
- [CoreRPG+] When values entered for negative dice in the manual roll, they will be negated before being applied.
- [CoreRPG+] When an unidentified image link dropped on the chat window, in some cases the identified name would be displayed. Fixed.
- [PFRPG/3.5E] Conditional effect checks for alignment and size would sometimes fail based on line breaks in the Type field. Fixed.
- [5E] Temporary hit points not resetting on long rest when the slow healing option set for campaign. Fixed.
- [5E] Extra invisibile conditions triggered by wearing/carrying text in creature powers and spells. Fixed.
- [DEV] onDelete handlers registered via DB.addHandler not getting called when module unloaded. Fixed.
JPG
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July 31st, 2016, 10:39 #223Ongoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
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July 31st, 2016, 13:34 #224
Im getting:
Script Error: [string "campaign/scripts/masterindex_window.lua"]:540: attempt to index field '?' (a nil value)
in a blank brand new CoreRPG ruleset when I do the following:
Create a New Group
Switch to Group
Create a new entry in group
In this case it is Items but I get the same result from all the ones that Im trying....
Edit: Tested in 5e and get the same behaviour/error.
Script Error: [string "campaign/scripts/masterindex_window.lua"]:540: attempt to index field '?' (a nil value)Last edited by damned; July 31st, 2016 at 13:36.
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July 31st, 2016, 19:37 #225SmiteWorks
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Updates
- [CoreRPG+] Script error when adding a new campaign record to a master index list when viewing a non-empty category. Fixed.
JPG
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August 1st, 2016, 00:23 #226
Hey Moon Wizard in the previous 3.2.0 you had a bunch of files:
\utility\scripts
masterindexcategory_window.lua
masterindexitem_category.lua
masterindexitem_name.lua
masterindexitem_window.lua
masterindex_list.lua
masterindex_window.lua
That have all gone...
What did you change these too?
My ruleset is still throwing the error that you fixed in CoreRPG...
Script Error: [string "campaign/scripts/masterindex_window.lua"]:365: attempt to call field 'setRecordType' (a nil value)
Ruleset Warning: Could not load script file (Ruleset: MoreCore) (utility/scripts/masterindexitem_window.lua)
Ruleset Warning: Could not load script file (utility/scripts/masterindexitem_window.lua)
Script Error: [string "campaign/scripts/masterindex_window.lua"]:365: attempt to call field 'setRecordType' (a nil value)
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August 1st, 2016, 01:27 #227SmiteWorks
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They're located under campaign/scripts now.
Any reason you need to call them directly outside of the classes already defined? (Regular, id, note)
I thought I already replaced all references in CoreRPG.
Thanks,
JPG
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August 1st, 2016, 01:49 #228
Thanks Moon Wizard - perfect!
MoreCore has a new class/window called Rolls that is drag and droppable onto the MoreCore tab of the CharSheet and NPC Sheet.
It accepts some additional roll types:
exploding dice (courtesy Ikael)
roll and keep (d10s only - courtesy Ikael)
drop lowest (courtesy DMfirmy)
count successes (courtesy Trenloe)
powered by the apocalypse (courtesy ianmward)
and it will automatically pickup/accept any new dice-handler classes that are added by extension(s).
Attachment 14921
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August 1st, 2016, 21:22 #229
I don't know whether this is my problem or something in the latest 3.2 installer. I have never had this problem
installing and update before, so I am uploading a screen shot, just in case there is an issue. After completion,
I can bring up fantasy grounds and successfully create campaigns with the affected rulesets.. I have not
actually played any of the campaigns, so i don't know if later on I might run into corrupted data.
Attachment 14926
Chumbly
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August 1st, 2016, 22:15 #230FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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