Thread: Test Release v3.2.0
-
July 22nd, 2016, 02:18 #191
I think there may be some sort of incompatibility issue with the 3.5E Magic Items, the Complete SRD Magic Items and the d20 Magic Items Module files. If you have any 2 of them loaded (I know that's redundant), the items tab takes forever to do anything. I was wondering what else might be having this problem?
-
July 22nd, 2016, 04:33 #192Grand Patriarch
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
- Posts
- 880
I was wondering if anyone would take at look at the vampire the masquerade ruleset from Earthworm3. We're on a sort of summer hiatus, but my players are anxious get going again and I've tried to make it work, but sadly don't have the skills to do it. All I want is for it to load up again and work.
Moonwizard wrote that the problem was: "The missing ruleset file message means that your VtM ruleset is trying to include the "campaign/campaign_story.xml" file. In the last version of CoreRPG, that file was also in the base ruleset, so it would just fall through and load the same file twice. That file has been removed from CoreRPG, so that includefile tag just needs to be removed from VtM ruleset also."
I would be very grateful to any helpful soul.
Vires Animi
-
July 22nd, 2016, 05:22 #193
unzip it to a subfolder in your rulesets directory and find base.xml and open in notepad or notepad++
search for that filename and prefix it with <!-- and put --> at the end.
Save the file. Close FG (not reload) and then retry. I havent tested this - Im just padding out Moon Wizards instructions...
-
July 22nd, 2016, 05:30 #194
-
July 22nd, 2016, 06:09 #195
Sorry Erin Righ i was replying to viresanimi
You will see earlier in this thread that Moon Wizard says there are some performance issues with huge lists and the new views
He is looking at some options for that
-
July 22nd, 2016, 08:26 #196Grand Patriarch
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
- Posts
- 880
Well. I added the prefix / suffixes to all the xml files in the base.xml and now it loaded.
Now I get:
Script Error: [string "shortcuts"]:1: attempt to call field 'registerContainerWindow' (a nil value)
Script Error: [string "scripts/manager_library.lua"]:50: attempt to call field 'addLibraryDockShortcut' (a nil value)
Aaaaaaand all the buttons are gone. It feels like a game of whack a mole and I don't know how to use a hammer. hi hi hi
Vires Animi
-
July 22nd, 2016, 14:14 #197
-
July 22nd, 2016, 15:29 #198Code:
<!-- <script name="ModifierStack" file="desktop/scripts/modifierstack.lua" /> <script name="GmIdentityManager" file="desktop/scripts/manager_gmidentity.lua" /> <script name="DiceTowerManager" file="desktop/scripts/manager_dicetower.lua" /> <script name="DesktopManager" file="desktop/scripts/manager_desktop.lua" /> <script name="Desktop" file="desktop/scripts/desktop.lua" /> -->
-
July 22nd, 2016, 18:14 #199Grand Patriarch
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
- Posts
- 880
Splendid. Now it works.
Except now I get a list of errors from from here to the moon if I open an npc / character sheet.
I've tried to look for the place to fix it, but to no avail.
Vires Animi
-
July 22nd, 2016, 19:27 #200
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)

Reply With Quote


Bookmarks