Thread: Test Release v3.2.0
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July 16th, 2016, 23:44 #181SmiteWorks
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 23,347
The funny thing is that issue has probably been around for years, but only now an issue since you can drag and drop links into notes which could possibly be over the chat window.

JPG
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July 17th, 2016, 00:25 #182
I still think I should be charging you for all the Q/A I do (a.k.a. breaking things).
Seriously though, it happens with stories too, so it was possible all along. I think most GMs aren't crazy like me to only use one monitor.I never claimed to be sane. Besides, it's more fun this way.
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July 17th, 2016, 03:52 #183
Manual roll window, minus die aren't applying correctly, they are adding instead.
Case in point; bane on monster brings up this window https://puu.sh/q4g2l/5f41847faa.jpg
putting in the result of a 9 and a 3, should be 6 + att modifier. Instead results in additive https://puu.sh/q4g4g/6897f3d6a6.jpgOngoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
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July 18th, 2016, 21:51 #184
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July 18th, 2016, 21:55 #185
Hey Dulux-Oz when will we see an update to the DOE extensions for this? I love the features of 3.2.0 but i rely pretty heavily on the DOE locations, weather, organizations, and Alignment graph?
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July 18th, 2016, 23:53 #186
I get what you mean, but I didn't roll a -3, my dice only go from 1 to 4, haha.
I will do the -3 for the meantime, but to me it doesn't make sense to input a minus where a dice result is expected and the window shows that it thinks it is minusing that result
Today, not sure what has changed but opening any campaign, or opening a new campaign even results in https://puu.sh/q6iM5/f9640101c0.jpg
Only on 5th edition rulesetLast edited by spite; July 18th, 2016 at 23:57.
Ongoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
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July 19th, 2016, 01:49 #187
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July 19th, 2016, 02:24 #188
Dulux-Oz
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July 19th, 2016, 08:51 #189
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July 19th, 2016, 09:15 #190
Well I think the window shows only what you tell it to show, the actual figures are only relevant to determine what input slots are available, in your case a d20 and a d4. the algorithm seems to only be able to translate dice and modifiers, but adding a negative, mathematically is the same thing as subtracting a positive, and i imagine the coding for having it determine whether it is adding or subtracting a die or many dice is rather complicated especially considering how the program saves die codes in xml, whereas this is an addition to allow manual entry, so where the coding is complex it is probably easier to simply let the player do the math. Just one arses opinion.
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