View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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May 31st, 2016, 20:41 #111
Does anyone know how to copy a bunch of downloaded soundsets from one system to another? I assume that they are encrypted so they will only work for my ID, but I hate to have to re-download them all onto my laptop before I travel.
PM me if you've figured this little bit out.
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June 5th, 2016, 17:47 #112
When I drop an item from the DMG or PHB to an items parcel, the Console (GM) report:
Script Error: [string "Sound/Scripts/lsSoundManager.lua"]:86: attempt to index a nil value
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June 6th, 2016, 02:15 #113
OK, lines 84-87 read:
with the "return" statement being the one throwing the error. That is really weird!. What other Extensions do you have running (and I assume the Ruleset is 5E)?Code:local oASNode = DB.findNode("MJB_Sound.AutoSound"); if not oASNode then return; endDulux-Oz
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June 6th, 2016, 07:58 #114
Yes, I'm using 5e ruleset.
Extensions running:
- 5e language fotns - wizards
- chatnomicon
- D&D HotDQ desktop decal
- D&D LMoP desktop decal
- D&D MM desktop decal
- D&D PHB desktop decal
- D&D TRoT desktop decal
- D&D CoS desktop decal
- D&D DMG desktop decal
- D&D EE desktop decal
- D&D RoD desktop decal
- D&D SCAG desktop decal
- DOE base ext 1.2
- DOE locations ext 4.2
- DOE organizations ext 1.2
- DOE Sounds 1.0
- DOE Weather ext 2.1.1
- Effect Targeting Enhancement
- Enhanced Images
- GM Icon
- GM PC Ownership
- Mask custom desktop decal
- Remove effect tag
So I've take a look to my autosounds.
There was a generic "New auto-sound" without trigger.
Deleted it, and now the error message doesn't show up anyomore.
Now my autosounds only contain:
- applyatk
- applydmg
- applyeff
- applyhrfc
- applysave
- expireeff
- languagechat
- toggletarget
- tranferitem
- whisper
I'm missing something?Last edited by Ixion77; June 6th, 2016 at 08:04.
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June 6th, 2016, 08:04 #115
Nope, that'd be about right
Thanks for letting me know - I'll add some code to stop that error occurring if the situation ever happens again.Dulux-Oz
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Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
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June 6th, 2016, 22:41 #116
I've created a building, with the Locations extention.
Inside the Sounds tab of the building:
1. drag & drop a first Sound; the sound is correctly added, and it works
2. drag & drop a second Sound; the sound isn't added, and the GM console report: "Script Error: [string "DOEBase/Scripts/lsMiscFunctions.lua"]:111: attempt to index a nil value"
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June 19th, 2016, 22:34 #117Warrior-Priest
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How would one go about using alternate programs in this setup? Syrinscape is no longer free :-(
Right now I'm just using the local links (D:\Whatever.mp3), but I'm already missing the sound mixer functions T-T
I assume the mixer program needs to be able to generate those links.DMing since 2005. Ultimate License holder (You can play without a license!)
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June 20th, 2016, 02:47 #118
Yes it is - well, you can get 2 Soundsets free, anyway. But that's always been the case, so nothings changed there.
But yes, the mixed app would need to generate those links (unless you knew enough about how the app works to create those links yourself) - this is one reason why I use Syrinscape: its got thew 3rd part Integration built in.Dulux-Oz
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...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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June 20th, 2016, 05:27 #119
Some info here: https://www.fantasygrounds.com/forum...l=1#post270797
Whatever link you provide is opened in your browser. So, if you can put a link that causes your browser to open your mixer program and runs the relevant entry then you can use that. This all depends on how the mixer app worksFG Wiki: How to Compile the FG Logs
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June 22nd, 2016, 03:39 #120Warrior-Priest
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- Location
- Martinez California
- Posts
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I just caved and bought a Syrinscape sub, and I'm already pretty unhappy with it. Anyone know a product that can export active sound mixes? The whole POINT of using syrinscape was to have semi-random ambient noise.
On a different topic: Is there a place I can view all the potential triggers for Autosound? So far I'm not getting much out of it (one trigger for attack rolls, one for damage, and one for initiative. Really hoping to get a crit sound at least.)
EDIT: After looking at the instructions closer I now realize there isn't a central list for triggers. It'd be nice if the extension "rounded up" any triggers from other extensions though.
EDIT2: Syrinscape doesn't have an actual option to unsubscribe. According to support you have to cancel the recurring payment on your paypal so it naturally expires. That's why they ONLY take paypal.Last edited by nytemare3701; June 22nd, 2016 at 05:53.
DMing since 2005. Ultimate License holder (You can play without a license!)
* 3.5e Veteran, Favoring 3.P for a wider playerbase.
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