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May 23rd, 2016, 18:42 #191
More than likely file access rights. Try the fixes listed here: https://www.fantasygrounds.com/forum...tc-Fix-options
FG Wiki: How to Compile the FG Logs
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May 23rd, 2016, 18:45 #192Zealot
- Join Date
- May 2015
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- 66
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May 24th, 2016, 19:20 #193
Dumb question: I can draw tokens into the character sheet, but how do I get a portrait to display in the character row up top? The usual portrait interface doesn't show in this ruleset ?!
Edit: One of my players found it - the portrait button to the right.Last edited by AstaSyneri; May 24th, 2016 at 19:27.
Savage Musketeer Roleplaying with a horrific twist: All for One - Régime Diabolique for Savage Worlds is available on the FG store now!
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June 1st, 2016, 21:21 #194
So I'm trying to delete a character from the Combat Tracker and I keep getting the error Script Error: [string "managers/initiativemanager.lua"]:542: attempt to index a nil value any thoughts?
The character is still exists so not sure what's up.
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June 1st, 2016, 22:08 #195
If there are still GM / PC slots from a previous conflict, this seems to trigger the nil value index errors. Removing all characters from the combat tracker and then replacing them seems to resolve the problem. It seems that there is some link between the character / npc added and the initiative slot so that when the character is removed, the initiative slot is no longer viable for use.
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Valarian's Fantasy Grounds Rulesets
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June 1st, 2016, 22:31 #196
There is indeed a link between the actor (PC or NPC in the bottom section) and the initslot in the top section. This is needed for when initiative is rolled, so that a specific init slot is populated.
All of this (including deleting entries) is covered in the combat tracker video linked in post #1. Here's the link again: https://drive.google.com/file/d/0B6o...w?pref=2&pli=1FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 1st, 2016, 23:03 #197
That fixed part of it, but one PC Actor I'm not able to delete. Both before the video and after. Every other PC and NPC Actor I am able to delete Initiative Actors no problems what so ever and I still get that same error. If I build a new initiative tracker, and delete the problem PC Actor first, I still get the same error.
In this one, I try to delete the Actor First, to then delete the Slot.
Attachment 14236
In this one, I deleted the Slot first, then attempt to delete the Actor.
Attachment 14237
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June 1st, 2016, 23:04 #198
And with my upcoming session Talley won't be in the combat.
Attachment 14239Last edited by Talley Darkstar; June 1st, 2016 at 23:12.
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June 2nd, 2016, 01:02 #199Zealot
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I couldn't replicate the bug myself, but I just wanted to ask, have you tried hitting the menu button on the combat tracker and selecting Remove all entries?
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June 2nd, 2016, 02:04 #200
Yep, same error. And is that supposed to remove both sets or just one? It removed the slots, but none of the actors if that matters
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