Thread: Pathfinder Creature Parser V2
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January 25th, 2016, 18:27 #231FG Wiki: How to Compile the FG Logs
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January 29th, 2016, 00:17 #232Grand Templar
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Anyone have an idea how to format a multi -discipline caster, ie. A cleric / wizard? I tried the paizo.com site and can't find an example of the stat block.
BTW: The parser doesn't seem to break using the 3.5e listen, spot tags in place of perception, just in the event that someone needs to parse 3.5e material instead of pathfinder.Last edited by Weepdrag; January 29th, 2016 at 03:20.
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January 29th, 2016, 04:32 #233
The parser only supports one spell list, as mentioned in post #1: "Spell parsing – based off spell list formatting on the “Other” tab and spell name matching in the spell XML file. Spell XML file currently hard coded. Currently only 1 spell list is supported."
Multiple spell lists are targeted for future development, but that is a way off yet.FG Wiki: How to Compile the FG Logs
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January 29th, 2016, 05:02 #234Grand Templar
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Thanks Trenloe, if all else fails, read the instructions.
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January 30th, 2016, 19:33 #235Grand Templar
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Another stupid question; how difficult is adding new spells to the database? I realize that I'm going off the reservation but this works great for parsing 3.5e material EXCEPT the spells. The program flagged darn near every cleric with "spell not found -skipping" messages and made a mess of the domains. I found the SpellParseRef.xml.deploy file. Is that the actual database? And are there any weirdness that I should know concerning the XML?
Thanks for any input
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February 2nd, 2016, 18:25 #236
That file is the spell database. You could replace the deploy file and do a re-installation of the parser.
The XML file used is of the same format as a FG spells module .XML file.
The parser reads the <spelldesc> section of the spell XML module. It then matches the spell name via the next XML tag (e.g. <acidarrow>) which is the spell name taken from the NPC spells list, with spaces etc. removed. Take the existing Xml document as an example.FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 2nd, 2016, 20:41 #237Grand Templar
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Thanks Trenloe,
I tried to modify the database by adding Cure Minor Wounds and it still couldn't parse the spells, says that the spells couldn't be found. I'll play with it some more when I get a chance.
Thanks again
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March 7th, 2016, 05:04 #238Devotee
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I am brand new with FG tools and want to import Herolab character. As that tread is pretty old, I don't know if it's still up to date. I'm triing the demo version right now. But i can'T find how to import the Herolab file.
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March 7th, 2016, 05:12 #239
Are you importing a HeroLab character as a PC or as an NPC?
If an NPC see the "HeroLab statblock output" section of post #2 at the beginning of this thread.
If a PC see the "Importing your PC from Hero Lab" section here: https://www.fg-con.com/information/p...ntasy-grounds/FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 7th, 2016, 05:14 #240Devotee
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I'm need to import both PC and NPC. I will read both of them. thanks.
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