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Thread: List of Modules

  1. #221
    hello moon_wizard...i have a really dumb question since i am new here.. i was looking over the .mods that were placed on here of the PF bestiaries yet there were no tokens/pogs. now for personal usage i guess how would i go about adding monster pogs/tokens for that usage? Since I am currently working on the first bestiary of making pogs for the book. If anyone knows how to set up pogs/tokens for each monster, please shoot me an email. or hit me up at [email protected] on the chat. i'll be up for a bit making the pogs. everyone have a good night

  2. #222
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    Quote Originally Posted by johntjamesonjr View Post
    i was looking over the .mods that were placed on here of the PF bestiaries yet there were no tokens/pogs. now for personal usage i guess how would i go about adding monster pogs/tokens for that usage?
    Bestiaries 2-4 were made with the creature parser and there is a standard format needed if you add tokens to the module. More info here: https://www.fantasygrounds.com/forum...l=1#post186590
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  3. #223
    ok on the book of the damned series... how do i add them? i unzipped all 3 of them.. they seem to look like they have ALL the same info.. so idk.. any help would be great.. thanks

  4. #224
    ok hi fellow pathfinder players and Gms. here's the long and short of the whole tamale. i havent played pathfinder or dnd/rp since high school.. like early 90s. shows u how old i am. lol. so now im stuck with a ton of pathfinder material.. i mean a lot.. like almost 20 GB of it on like 3 dvds worth. 99% of it was transferred from books i had before my mom's roof leaked n destroyed just about all the books so im glad i transferred them to pdf. i guess now my question is... what do i do with them. lolol im wanting to make stuff for other pathfinder gm/players to use.. but short of possibly getting sued or banned or whatever lawyers do these days idk.. any suggestions/ideas would be greatly appreciated. if anyone has any, please shoot me an email here or hit me up at [email protected] on the chat thingie it has until late tomorrow night or wednesday when i'll have my yahoo messenger n if i can hook it up a skype account up as well.. hope to hear back from someone lolol laters

  5. #225
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    Quote Originally Posted by johntjamesonjr View Post
    ok on the book of the damned series... how do i add them? i unzipped all 3 of them.. they seem to look like they have ALL the same info.. so idk.. any help would be great.. thanks
    This is answered twice in the thread where you downloaded the .zip files from.
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  6. #226

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    Does anyone know of a central location where I can find 3.5 stuff for FG?
    I am looking for complete stuff that is ready to use, hoping it is like the 5th stuff so it can just be dragged/dropped.

  7. #227
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    Quote Originally Posted by Mr Hale View Post
    Does anyone know of a central location where I can find 3.5 stuff for FG?
    The 3.5E stuff is pretty limited as the WotC SRD wasn't anywhere near as expansive as the Paizo PRD for Pathfinder, and there was very little of the WotC 3.5E material released under the OGL. Community members can't produce non-OGL material without the permission of the copyright holders.

    Quote Originally Posted by Mr Hale View Post
    I am looking for complete stuff that is ready to use, hoping it is like the 5th stuff so it can just be dragged/dropped.
    This relies on the drag/drop automation being built into the ruleset, not the module. There's basic drag/drop automation for the 3.5E ruleset for PCs, but this is limited to equipment and populating the text of abilities, etc.. There's nothing like the 5E character creation automation.
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  8. #228
    Hello Does anyone know if there is a module or extension out there for Pathfinder/3.5 that allows you to create items from templates? I create a ton of +# items in game and right no i have have to drag each over to my itemsa nd edit it. Was hoping i could find something that had some of the basic templates in it and i could drag the base item over and it would update the resulting items.

  9. #229
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    Quote Originally Posted by omegasun06 View Post
    Hello Does anyone know if there is a module or extension out there for Pathfinder/3.5 that allows you to create items from templates? I create a ton of +# items in game and right no i have have to drag each over to my itemsa nd edit it. Was hoping i could find something that had some of the basic templates in it and i could drag the base item over and it would update the resulting items.
    You still have to drag items to the Campaign items list - as this is where you edit them. Drag your base mundane item to the campaign items list (or create one there), open it and then drag the relevant +X item template from the PFRPG Magic Items module to the mundane item, it will apply the relevant bonus. There are templates for Magic Weapon +1 to Magic Weapon +5, Magic Armor +1 to Magic Armor +5. Then when you drag the weapon to the character sheet, the bonus will be applied to the damage and to-hit bonus. Any armor bonus to AC, etc. has to be manually applied to normal.

    You can also drag some abilities (e.g. flaming) to a base item. But you can only do one magical ability this way - e.g. you can't make a +1 flaming longsword this way. If you want to, I'd recommend adding the flaming ability and then manually applying the relevant bonus (+1 in this example).

    There's really not much automation involved here, but you can reduce some of the manual process this way. All of this has to be done in the campaign items list, you can't add abilities to items once they are on a character sheet (well, you can - but the code that calculates bonus doesn't run, it only runs when the item is first added to the character sheet).
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  10. #230
    Quote Originally Posted by Trenloe View Post
    You still have to drag items to the Campaign items list - as this is where you edit them. Drag your base mundane item to the campaign items list (or create one there), open it and then drag the relevant +X item template from the PFRPG Magic Items module to the mundane item, it will apply the relevant bonus. There are templates for Magic Weapon +1 to Magic Weapon +5, Magic Armor +1 to Magic Armor +5. Then when you drag the weapon to the character sheet, the bonus will be applied to the damage and to-hit bonus. Any armor bonus to AC, etc. has to be manually applied to normal.

    You can also drag some abilities (e.g. flaming) to a base item. But you can only do one magical ability this way - e.g. you can't make a +1 flaming longsword this way. If you want to, I'd recommend adding the flaming ability and then manually applying the relevant bonus (+1 in this example).

    There's really not much automation involved here, but you can reduce some of the manual process this way. All of this has to be done in the campaign items list, you can't add abilities to items once they are on a character sheet (well, you can - but the code that calculates bonus doesn't run, it only runs when the item is first added to the character sheet).
    Thanks for the tip this definitely helps some.

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