Thread: DOE: Locations Extension
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June 7th, 2015, 17:47 #191Zealot
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Here are some more:
Attachment 10168
Attachment 10169
Attachment 10170
Attachment 10171
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June 7th, 2015, 17:50 #192Zealot
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And More:
Attachment 10172
Attachment 10173
Attachment 10174
Attachment 10175
Attachment 10176
That might be all you really need, since the "Button_Icon" files probably don't need to change, and the ArrowRight button looks ok. I'm not quite sure where the ArrowRight is used, so I might need to find that and see if it needs changes.
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June 7th, 2015, 17:51 #193
Isn't there a folder somewhere with the actual Fonts and Icons in them so it's just a matter up updating the text and everything matches? I know I have one for the 3.5 desktop.
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June 7th, 2015, 18:03 #194Zealot
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Looks pretty good!
Attachment 10177
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June 7th, 2015, 18:09 #195Zealot
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Yes, and no. Some things are rendered as text, but some things are not. Sidebar "chevrons" are not, "tabs" are not, either. At least not in 5E, though that may have been different in other rulesets.
Either way, in Oz's extensions, they were all implemented as graphics (not text), so I redid them so they look right/good (well, at least decent) for the 5E default theme, and its an easy plug-and-play for Oz to add them in to his extensions.
Looking at the 5E.pak, Encounters, Images, Items, Notes, NPCs, Parcels and Story are all title graphics -- not text.Last edited by jreddin1; June 7th, 2015 at 18:11.
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June 7th, 2015, 18:11 #196
I think you misunderstand what I mean.. there was a zip file with some photoshop files in it.. containing the fonts and icons.. so that to create new graphics all you needed to do was change the text from 'Items' to 'Locations' for example... and then save it off as a new .png
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June 7th, 2015, 18:17 #197Zealot
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Hmm. That could be. Of course, it wouldn't help me since I don't have PhotoShop :-)
I used the images from the 5E.pak file, and just did some graphicy stuff to clean off the old label, and then did a layer above that to hold the text. Of course, I also stroked the text to give it better definition, and then added a drop shadow. The default 5E theme seems to have that in the images so I tried to match up as best I could.
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June 8th, 2015, 03:04 #198
Dulux-Oz
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June 8th, 2015, 03:09 #199
Can I assume I have permission to use all of the images you've posted?
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June 8th, 2015, 11:32 #200Grand Patriarch
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Just curious.
I am working on making my own fantasy world for D&D 5e and everything about the world I put in a campaign, which I export to a module. If I use this extension and put data into it and export it, will the data be available in another campgain, if I run the extention there too?
Vires Animi
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