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December 13th, 2014, 05:35 #21FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 13th, 2014, 05:39 #22
Hrm.. getting the same thing Shotgun was showing below.. end points without lines.
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December 13th, 2014, 05:40 #23
Dulux-Oz
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December 13th, 2014, 05:52 #24FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 13th, 2014, 06:09 #25
Ahh.. I figured out my issue. It's bumping into that VertexSnap Extension you helped me with a while back Trenloe. Gonna need to combine the two in order for this to work right... looks like I actually need 60 degree cones and not 30 as well. .. A few steps closer here though.. thanks guys.
Standard License Operator - You must have a License to play in my games.
Interested in Custom Character Portraits and Tokens? Contact me.
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December 13th, 2014, 06:13 #26FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 13th, 2014, 06:14 #27
I had just noticed that.. and it worked!
Standard License Operator - You must have a License to play in my games.
Interested in Custom Character Portraits and Tokens? Contact me.
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December 13th, 2014, 06:18 #28FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 13th, 2014, 08:15 #29
I have been, err celebrating most of the night and I just got back and I saw this.. I figured out right away I had the change the name of the extension to match what I need it. But I still got the same problem. That being said, I see there could be a issue with conflicting extensions based on what I just read.. I will play around a bit when I wake up.
I REALLY do appreciate everyone's help so far.. Thanks.. I hope to have this solved in the next few days! You guys are great!
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December 13th, 2014, 08:19 #30
Not meaning to hijack the thread ... but .. How crazy would it be to do a 'Hex Shaped' pointer? Or a 'Triangle' instead of a fanned cone?
OK.. so the radius at the center of the equilateral triangle (b) would be = the squareroot of ((c*c)-((c/2)*(c/2))) where (c) is the length of a side.. (a) is half a side.. and (b) is the line that bisects the triangle.
This is also true for the hex.. the radius of the hex is the same..Last edited by Blackfoot; December 13th, 2014 at 09:10.
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Interested in Custom Character Portraits and Tokens? Contact me.
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